Release date:2017, May 31

Duration:02 h 56 m

Author:Darrin Lile

Skill level:Intermediate

Language:English

Exercise files:Yes

BlenRig—a character rigging system provided by the Blender Foundation—provides you with tools that can help you bring your characters to life. In this course, join Darrin Lile as he breaks down how to use BlenRig to rig a character for animation in Blender. He shows how to install and set up the BlenRig add-on, and adjust the rig to match your character using the retargeting tools. He also demonstrates how to adjust the deform cage to fit the shape of a character, add corrective shape keys, and weight paint the hands and face. To wrap up, Darrin discusses how to set parameters and adjust actions and ranges to fine-tune the rig.

Topics include:

Retargeting the rig

Baking the rig

Adjusting the deform cage for the head

Adjusting the legs and feet

Binding the character to the deform cage

Adding corrective shape keys

Setting up drivers

Weight painting

Setting parameters

Adjusting actions and ranges
Table of Contents

Introduction

Welcome 1m 9s

Exercise files 24s

What you need to know 34s

1. Retargeting the Rig

Installing and setting up BlenRig 5m 15s

Retargeting the body controls 12m 14s

Retargeting the finger controls 5m 56s

Retargeting the eye controls 8m 52s

Retargeting the mouth controls 5m 19s

Retargeting the face controls 8m 42s

Baking the rig 10m 41s

2. Adjusting the Deform Cage

Adjusting the deform cage for the head 5m 19s

The deform cage for the torso and arms 8m 1s

Adjusting the hips and pelvis 5m 24s

Adjusting the legs and feet 5m 57s

Binding the character to the deform cage 6m 23s

3. Adding Corrective Shape Keys

Setting up drivers 6m 18s

Creating the shape keys for the arms 4m 30s

Shape keys for the legs 5m 23s

4. Weight Painting

Weight painting the hands 9m 30s

Weight painting the fingers 5m 10s

Weight painting the head 5m 3s

Weight painting the mouth 3m 57s

Weight painting the lips and cheeks 7m 1s

Weight painting the nose and brows 5m 33s

Weight painting the eyelids and ears 6m 24s

Weight painting the teeth and tongue 7m 41s

Weight painting the eyeballs and head 5m 20s

5. Adjusting Fine Details

Setting parameters 5m 4s

Adjusting actions and ranges 8m 34s

Adjusting actions and ranges 8m 34s

Conclusion Next steps 33s

00. Introduction 01 – Welcome 02 – Exercise files 03 – What you need to know

01. Retargeting the Rig 04 – Installing and setting up BlenRig 05 – Retargeting the body controls 06 – Retargeting the finger controls 07 – Retargeting the eye controls 08 – Retargeting the mouth controls 09 – Retargeting the face controls 10 – Baking the rig

02. Adjusting the Deform Cage 11 – Adjusting the deform cage for the head 12 – The deform cage for the torso and arms 13 – Adjusting the hips and pelvis 14 – Adjusting the legs and feet 15 – Binding the character to the deform cage

03. Adding Corrective Shape Keys 16 – Setting up drivers 17 – Creating the shape keys for the arms 18 – Shape keys for the legs

04. Weight Painting 19 – Weight painting the hands 20 – Weight painting the fingers 21 – Weight painting the head 22 – Weight painting the mouth 23 – Weight painting the lips and cheeks 24 – Weight painting the nose and brows 25 – Weight painting the eyelids and ears 26 – Weight painting the teeth and tongue 27 – Weight painting the eyeballs and head

05. Adjusting Fine Details 28 – Setting parameters 29 – Adjusting actions and ranges

06. Conclusion 30 – Next steps

CONTENT.md Ex_Files_Blender_BlenRig.7z info.txt

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