Release date:2020

Author:Numecaniq

Skill level:Beginner

Language:Spanish

Exercise files:Yes

Learn the 12 principles of animation frame by frame and bring your stories to life

To get started in the world of traditional animation you just need a solid theoretical base and an experienced animator to explain everything to you in detail, like Rodrigo Miguel, better known as Numecaniq, whom you can meet for his work for brands such as Adobe, MTV, Spotify , Amazon or Adult Swim, or for its course 2D Animation with Photoshop: drawing, camera and action! in Domestika.

In this course you will enter the world of animation frame by frame using Photoshop, to create animations that do not go unnoticed.

You will start the course knowing Numecaniq, who will tell you about his beginnings, motivations and vocation within the world of animation. It will also show you some of its main influences that inspire you to this day.

You will see how the first steps were to discover the principles of animation, mentioning some of the great exponents of animation, and also, where the sector is pointing.

You will continue to know your working tool: Adobe Photoshop; and the simplest way to make animations with this software. In addition, you will see coloring methods, some extensions that will be very useful and tips for exporting files.

Numecaniq will explain the basic principles of animation, then address the elements that make up an animated piece and how they interact.

Then, through a series of examples and exercises, you will learn the 12 principles of picture-by-frame animation divided into two parts: first the principles of design and then those of movement. Then you will delve into the third element, the concept, about which you will see some techniques to generate it and you will see some examples of GIF series under a theme that you can take as reference for your final project.

At the end of this course, you will have all the necessary knowledge to create animations full of life and naturalness.

Table of Contents

U1

Hello!

Presentation

Influences

U2

Principles of design

Past and futurisms of animation

It’s just a tool

Design, movement and concept

Solid drawing and staging

Line of action and appeal – Part 1

Line of action and appeal – Part 2

U3

Principles of Movement

Straight ahead vs Pose a pose – Part 1

Straight ahead vs Pose a pose – Part 2

Squash – Stretch: Elasticity of the forms – Part 1

Squash – Stretch: Elasticity of the forms – Part 2

Arcos and slow in, slow out – Part 1

Arcs and slow in, slow out – Part 2

Anticipation: Preparing the action

U4

More movement principles and a little bit of concept

Follow through and overlapping – Part 1

Follow through and overlapping – Part 2

Secondary action

Exaggeration – Part 1

Exaggeration – Part 2

Timing and spacing – Part 1

Timing and spacing – Part 2

Breakdowns

The objective is the concept

FP

Final project

x Introduction to beginner animation level -1

1.Hello 1.Presentation 2.Influences

2.Principles of design 1.Past and futurisms of animation 2.It_s just a tool 3.Design, movement and concept 4.Solid drawing and staging 5.Line of action and appeal

3.Principles of Movement 1.Straight ahead vs Pose a pose – Part 1 2.Straight ahead vs Pose a pose – Part 2 3.Squash – Stretch Elasticity of the forms – Part 1 4.Squash – Stretch Elasticity of the forms – Part 2 5.Arcos and slow in, slow out – Part 1 6.Arcos and slow in, slow out – Part 2 7.Anticipation Preparing the action

4.More movement principles and a little bit of concept 1.Follow through and overlapping – Part 1 2.Follow through and overlapping – Part 2 3.Secondary action 4.Exaggeration – Part 1 5.Exaggeration – Part 2 6.Timing and spacing – Part 1 7.Timing and spacing – Part 2 8.Breakdowns 9.The objective is the concept

5.Final Project Final project

Introduction to Traditional Animation with Photoshop (english subtitles).7z Recursos.7z

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