Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Infinity Blade: Fire Lands火之地
熔岩遍布于无限之刃:火之地,闪耀的城堡内部点缀着无情的道路和引人注目的道具。它是Infinity Blade Collection附带的三种环境之一,Infinity Blade Collection是为高质量移动体验而设计的大量内容套件,免费发布给Unreal Engine社区!超过7600个资产包括在八个包中,充满了人物,武器,道具,声音,视觉效果,和环境,你想用在你的虚幻引擎4项目。
Q: 我可以在其他引擎中使用Infinity Blade Collection内容吗?
A: 此内容不允许在非虚幻引擎游戏中使用。
Q: 怎么回事?
A: 在Marketplace协议中,Epic可以根据Unreal Engine EULA对Marketplace内容进行再授权。在EULA中,产品是使用UE4制造的产品,或是将许可技术与任何其他软件或内容相结合的产品,而不管使用多少许可技术。许可技术定义为包括内容,内容包括市场内容。
Q: 通俗地说,请。。。
A: 换句话说,使用市场内容可以使产品成为产品。这些资产只能用于虚幻引擎4项目,没有例外。
Lava abounds in Infinity Blade: Fire Lands, the radiant castle interior laced with unforgiving paths and dramatic props. It’s one of three environments that ship with the Infinity Blade Collection, a massive suite of content designed for high-quality mobile experiences, released to the Unreal Engine community for free! More than 7,600 assets are included in eight packs filled with characters, weapons, props, sounds, visual effects, and environments to use as you like in your Unreal Engine 4 projects.


Q: Can I use the Infinity Blade Collection content in other engines?
A: This content is not permitted for use in non-Unreal Engine games.

Q: What’s up with that?
A: In the Marketplace Agreement, Epic is permitted to sublicense the Marketplace content pursuant to the Unreal Engine EULA. In the EULA, a Product is a product that is made using UE4 or that combines the Licensed Technology with any other software or content, regardless of how much or little of the Licensed Technology is used. Licensed Technology is defined to include Content, and Content includes Marketplace Content.

Q: In layman’s terms, please…
A: In other words, using Marketplace Content makes a product a Product. These assets can only be used in Unreal Engine 4 projects, with no exceptions.

Licensed for use with the Unreal Engine only.
NOTE: Screenshots were taken on a desktop PC.

Static Meshes: 407
Textures: 253
Materials: 113
Levels: 2

Target platform: Mobile

隐藏内容: ********, 支付¥5下载