Release date:2013, May

Duration:02 h 30 m

Author:Adam Maxwell

Skill level:Beginner

Language:English

Exercise files:Yes

Understand the basic project structure and the other core elements of a Unity Game

Find out what it takes to build a “Scene” – a Unity3D game level

Jump into Unity Scripting as you learn to implement basic Interactivity

Discover the secrets of game audio (3D sounds and Music) in Unity3D

Master the Unity3D GUI and GUISkin system to create your own UI

Forge links between scenes to turn disparate levels into a cohesive game

Create High Score Lists and other user retention systems using Unity3D

Transform your PC or Mac game into an Android game using Unity3D’s multi-platform capabilities and Unity3D Pro for Android.

About The fast, easy way to start developing Unity games

There’s no better way to begin building impressive video games than Unity. The free software gives you the tools you need to create stunning 3D games and publish them for computers, phones, tablets, and the web.

The indie game revolution has begun and all over the world, unique and incredible games are being made in professional and home studios. Learn the skills you need to take part in this revolution, lending your creative spark to the scene using Unity3D!

Unity3D by example will arm you with the basic skills needed to take your beginner level programming skills and transform yourself into a full-fledged game developer capable of making games on the web, PC, Mac, iPhone or Android, using Unity3D and the C# language.

With Unity3D by Example, you will go from beginning as a C# programmer to a published, multi-platform game developer with a course of a few hours.

Along the way, you’ll learn a lot about the multi-platform game engine Unity3D, starting with simply understanding how it works and building on that knowledge with each segment until you know everything there is to know about basic game building. It doesn’t stop there. Along the way you’ll also learn a little bit about game AI, game publishing and even learn how to become a part of the Unity 3D Community itself.

Where you go from there is up to you, but with Unity3D by Example, you will be armed with the knowledge of the pros and the skills you need to be your own game publisher!

Style and Approach The video course takes a clear, step-by-step approach to building a game in Unity. It focuses on short, attainable tasks that the reader can finish making this the fastest path from zero to finished game using the Unity 3D engine.

Features This friendly video course will teach you the Unity from scratch and develop fun example games, deploying them to your favourite platforms:

2 and a half hours of Unity screencast tutorials, broken into bite-sized sections

Create 3D graphics, sound, and challenging gameplay

Build game UI, high score tables, and other extra features

Program powerful game logic with C# scripting

c11.Understanding Unity UI c12.Unity 3D Project Structure c13.Game Objects and Components c14.MonoDevelop Explained c15.Creating your first Component c16.Pro-Tips- Understanding A MonoBehavior c21.Creating and Loading a Scene c22.Building and Manipulating GameObjects c23.Adding Components to GameObjects c24.Building and Using Prefabs c25.Pro-Tips- Understanding Unity Cameras c31.Component Basics c32.Useful pre-built components c33.Trapping Player Input c34.Communicating Between Game Objects c41.Unity Audio Basics c42.Building and Playing Game Music c43.Adding 3D Audio to the world – Controlling Audio Sources c44.Pump Up the Volume – Setting Volume and controlling Music Playback c45.Pro-Tips- Saving Player Preferences c51.Unity GUI Basics c52.Skinning your GUI c53.Game Experience as GUI c54.Game Experience as GUIScore and Time Displays c55.Pro-Tips- Pausing and Ending a Game Round c61.Building a Title Screen c62.Building the Main Menu c63.Pro-Tips- Create a Pause Menu by Reusing your Work c71.Tracking Player Score in Your Game c72.Building the High Scores List c73.Displaying High Scores from the Main Menu c74.Pro-Tips- Building Your Finished Game c81.Extending Your Work – Expand Score into Combo Scoring c82.Where to Go From Here GÇô The Unity Community c83.Where to Go From Here GÇô Unity 3D Pro c84.Where to Go From Here GÇô Porting to Android c85.Pro-Tips- Publishing Your Finished Game

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