深入探索3D星云的神奇世界,学习终极Blender视频课程,揭示令人惊叹的全体积星云渲染的秘密,提升您的数字创作。通过此课程,掌握Blender中体积着色器和几何节点的基础知识,轻松创建星际云。只需几步,打造迷人的3D星云效果。

* 高级8小时以上Blender视频课程,创建令人惊叹的3D星云(数字下载)
* 掌握Cycles和Eevee中体积着色器和程序噪声的基础
* 深入了解几何节点点云工作流程及更多技巧

Blender制作星云课程 课程时长:8.5小时 2560X1440 mp4 语言:英语+中英文字幕(云桥网络 机译)含课程文件


Dive into the extraordinary world of 3D nebulae with the ultimate Blender video course for nebulae!

Unlock the secrets to rendering visually stunning, fully volumetric nebulae that will elevate your digital creations to new heights.
UPDATE 1.1: Now includes complete bonus Eevee section!
UPDATE 1.2: Now includes complete bonus Star Field section!

After watching this course you’ll be very familiar with Blender’s volume shaders and the basics of geometry nodes: the procedural methods for creating interstellar clouds in Blender. All you need to render jaw-dropping 3D nebulae.

A NOTE! Oh, you will also need at least a mid-range GPU (such as GTX 1080 or Apple M1 Max) as it’s a minimal requirement to get a comfortable experience with the Cycles volumetrics.

WHAT’S INSIDE?
* A premium 8-hour+ video course on creating awe-inspiring 3D nebulae in Blender (digital download)

* Learn the essentials of volume shaders and procedural noises in Cycles and Eevee

* Get to know the Geometry Nodes point cloud workflow and more

* The Nebulae Archives: 40+ extra demos and all the project files

* Closed Captions (English) manually edited



Gleb Alexandrov and Aidy Burrows released a critically-acclaimed Space VFX course in 2016; At the Blender Conference 2019 Gleb gave a well-received talk on rendering 3D nebulae and with the addition of several years more experimentation you now have the opportunity to access this wealth of experience condensed into a comprehensive video course.

CYCLES
The Cycles workflow features path-tracing, achieving an unprecedented realism for rendering volumetric space art that is crispy and high-definition.

EEVEE

Eevee unlocks a whole new dimension to our universe and especially for your nebulae, offering blazing-fast rendering and multi-light capabilities at no extra performance cost.

REQUIREMENTS
Path-traced volume shaders have never been a breeze to render, in any software. So, at least a mid-range GPU is required.

Not sure what is mid-range? Find your GPU on this list here. You will get a great experience if your GPU is scoring somewhere around 2500 and up. We also tested on as low as 590 but wouldn’t recommend any lower than that.

Recommended Score: 2882.44 e.g. NVIDIA GeForce RXT 2080 Ti

Minimum Score 590.25 e.g. NVIDIA GeForce GTX 1080

Apple example: Score 929 e.g. M1 Max (32 cores)

DIFFICULTY: INTERMEDIATE
It would definitely help to have some familiarity with Blender’s interface and navigation as this isn’t a course for absolute beginners. The course is mostly procedural focused so very little modeling knowledge is required.

Note : To help newer users most keypresses will be shown in the corner of the screen and many important hotkeys will be highlighted and called out.

BONUSES
* The Nebulae Archives: many demos and .blend files to kickstart your nebulae designs

* The Project Files for all tutorials and the Extras

* A student’s chat as well as a dedicated support channel on Discord for the course owners

* SuperNoise™ – the enhanced Fractal Brownian Motion noise texture

* Update 1.1 : Eevee Nebulae

* Update 1.2 (NEW): Star Fields

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