在这门课程中,我们将深入学习如何将Blender和Photoshop结合起来,以进行手绘3D模型。我们将从头开始,逐步学习Blender的界面和功能,然后深入探讨在Blender中进行手绘和纹理绘制的Pro技巧。我们还将介绍新的教学方法,教您如何在Photoshop中进行手绘。此外,我们还将学习如何在Blender和Photoshop之间导入和导出UV贴图,以及如何在这两个软件中进行手绘。

首先,我们将从Blender的界面开始。我们将深入了解Blender的各个功能和工具,以及如何在其中进行建模和纹理绘制。我将向您展示如何使用图形输入板进行纹理绘制,同时也会介绍使用鼠标的方法。

接下来,我们将学习UV展开的技巧。您将了解如何在Blender中对模型进行UV展开,包括标记接缝和将孔模型展开到UV贴图上的方法。

然后,我们将进入纹理绘制的部分。您将学习如何创建图像纹理并将其应用到模型上,以及如何使用不同的画笔设置进行纹理绘制。我还将教您如何解决纹理绘制中可能遇到的问题,如翻转正常等技巧。

通过学习这些内容,您将能够在Blender中进行专业水平的手绘和纹理绘制,为游戏引擎中的模型添加真实感和细节。

本课程适合从初学者到希望扩展技能的Blender用户和游戏开发人员。如果您对3D建模和动画世界充满好奇,或者是想要开始学习手绘的Blender用户,这门课程也将非常适合您。

我希望您能从本课程中学到很多有用的技能和知识,为您的Blender和Photoshop手绘之旅打下坚实的基础。让我们一起开始这段迷人的旅程吧!

课程时长:5小时46分钟 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 机译)


What you’ll learn
Use Blender and understand it’s interface
Pro Hand painting/ texture painting in Blender
New teaching method Hand Painting in Photoshop
Hand Painting in Blender and Photoshop
Importing and exporting UV Map from blender to Photoshop & Reverse

Welcome to our new course about Combining Blender & Photoshop to hand pain 3d model!

I am Morteza from artstudio313. net

In this course, we will go on an attractive journey together to Step by step learn the Hand painting in Photoshop and Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and most important thing that we are going to Focus on, is the texture painting in Blender. I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.

This Course starts from learning fundamental of Blender and goes up to modeling and texture painting.

UV Unwrapping

Next, we learn how to UV Unwrap those three models. You learn a lot about unwrapping such as mark seams and what they are and what they do and where should we add them how to unwrap hole model into on UV map.

Now we are ready to move into the shading tab. You learn how to create image texture and apply it to the model and prepare everything for Texture Painting tab.

In this tab, I tried to teach you the necessary tools for Texture Painting.

You will learn:

Modeling / low-poly
UV unwrapping in a very fast and easy and clever method
Where to place mark seams
What is bleed & what is used for
Brush setting and how to Paint the AO, shadow highlights
Texture paints the cuts and holes
Use your own brush and pain in a professional way
Texture painting problem solving like flipped normal

If you learn these parts, then you are ready to paint over any model in Blender.

We paint the models one by one, and each one has only one texture, which is ready to be used in game engine.

I hope you learn a lot from this trip journey 🙂

Who this course is for:
This course is from beginners to better Blender users
Game Developers who wish to expand their Skill Set.
People who are curious about the world of 3D modeling and animation.
Blender user that will start learning Hand Painting as a beginner

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