Release date:2020, February

Author:Emiel Sleegers

Skill level:Beginner

Language:English

Exercise files:Yes

The purpose of this course is to show you how professional game props are created in AAA game studios.

We will go over in-depth on how to create a high poly and low poly asset inside Blender. We will then create the uv’s of our low poly dagger and make everything as optimal as possible so that we can go into marmoset toolbag where we will be creating texture maps for our asset. We will go through the process of baking our asset and I will show you how to fix any baking issues that might occur so you will know how to solve problems for your own future projects. After we create a wonderful clean bake, we will take our maps into substance painter where we will be creating our final texture. We will cover multiple things inside substance like creating normal map details, creating base materials and revolutionary techniques to add amazing details quickly and accurately. Once we are happy with our texture, I will show you how to create impressive image renders that you can use for your own work that can be represented in your portfolio.

00-Intro 02-Creating the grip of our knife Part1 03-Creating the grip of our knife Part2 04-Creating the grip of our knife Part3 05-Creating the grip of our knife Part4 06-Creating the grip of our knife Part5 07-Creating the grip of our knife Part6 08-Creating the grip of our knife Part7 09-Creating the grip of our knife Part8 10-Creating our blade Part1 11-Creating our blade Part2.mp4 12-Creating our blade Part3 13-Finish creating our blade and creating our scabbard 14-Creating our scabbard Part1 15-Creating our scabbard Part2 16-Creating our scabbard Part3.mp4 17-Turning our dagger into low poly Part1 18-Turning our dagger into low poly Part2 19-Turning our dagger into low poly Part3 20-UV Unwrapping our dagger Part1 21-UV Unwrapping our dagger Part2 22-Baking our dagger Part1 23-Baking our dagger Part2 24-Baking our dagger Part3 25-Creating our texture part1 26-Creating our texture part2 27-Creating our texture part3 28-Creating our texture part4 29-Creating our texture part5 30-Creating our texture part6 and setting up our first render 31-Polishing and adding more render scenes Part1 32-Polishing and adding more render scenes Part2

Source Files.7z

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