这是一个Blender教程,将指导初学者使用几何节点(Geometry Nodes)创建程序化城市生成器,并以此为基础搭建一个电影感的蝙蝠侠场景。教程分为两部分:第一部分专注于学习几何节点基础,通过实际操作构建一个功能性强、可通过滑块和种子值轻松控制的城市生成器,并涵盖建筑建模、纹理贴图以及通过着色器控制城市照明的进阶技巧;第二部分将利用生成的城市,深入讲解如何打造电影级场景,包括摄像机运用、灯光布局、构图与后期处理等全方位知识。本教程无需任何前置经验,使用免费软件Blender即可学习。

由 Sime Bugarija 创建
MP4 | 视频:h264、1280×720 | 音频:AAC,44.1 KHz,2 声道
级别:初学者 | 类型:电子学习 | 语言:英语 | 时长:17 讲(3 小时 39 分钟)| 大小:3.41 GB

Procedural City with Geo Nodes + Epic Batman Scene in Blender。We will create the entire cinematic scene as well as a functional Gometry nodes city generator. Beginners friendly also。Welcome to the new Blender tutorial in which we will create the Batman scene from the introductory video and along the way create a functional modifier that creates an entire city with a lot of details with a few clicks.The tutorial is divided into two main parts.- In the first part, we create a City generator using the Geometry nodes modifierin this part we get to know the basics of the Geometry nodes modifier and through a practical example we create a simple but functional Geometry nodes setup with which we can control the appearance of the city by simply moving the slider or changing the seed.If you are not yet familiar with geometry nodes in blender, this is an ideal exercise for you. Through a simple and beginner-friendly process, we’ll create an interesting and useful modifier that generates an entire city in the background — perfect for our Batman scene, as well as future projects.In this part we also talk about the modeling and texturing that we need to create buildings.I will show you how to quickly and efficiently model with the help of shortcut keys and how to achieve that the models are optimized and at the same time look as detailed and realistic as possible. We will also create more advanced shaders and I will show you how we can control the lighting of an entire city within the shader editor.- In the second part, we mainly deal with creating a scene in blender!Now that we have a city that makes up a large part of our scene, it’s time to create a cinematic composition where we can use the City generator created earlier.In this part, we talk a lot about the camera, lighting, composition, post-processing and more…everything that is normally needed to create artwork. What you’ll learn
I will introduce you to Blender (free software)
We will create a cinematic scene of Batman from the introduction
I will show you the basics of Geometry nodes
We will create a simple but functional “City generator” in geo nodes
I will teach you how to model and texturize in Blender.

Requirements
Free software Blender. No previous experience is necessary.

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