了解所有关于面部解剖和如何在Blender创建现实的角色,你有没有尝试过雕刻和纹理化一张逼真的脸,无论你付出多少努力,它都不会变成你想要的样子?你是否厌倦了你的技能毫无进展?那么欢迎来到搅拌机艺术家的面部解剖和肖像课程。我叫柯拉松·布莱恩特,专业3D艺术家和教育家。我将是你的老师。Facial Anatomy & Character Portrait for Blender Artists

在本课程中,我们将花时间去真正理解人脸的基本结构。我们将深入研究面部解剖,通过解剖头骨、脂肪和肌肉的每个重要部分来正确研究面部解剖。你将获得非凡的观察技能,这将使你能够识别人类面部表面的每一个小突起和形状。

在你获得面部解剖学的基础后,你将通过创作一幅逼真的肖像来应用你所学到的东西。我们将在我们的参考资料和我们的解剖学知识之间建立联系。我会告诉你必须重新装饰,打开包装,烘烤和纹理。我们将创建自定义皮肤印章,我们可以利用皮肤毛孔和皱纹的高分辨率纹理。创建可信皮肤的另一个重要部分是理解Blender的节点,以及如何构建它们的网络来实现逼真的效果。

我们将制作逼真的眼睛、眉毛、睫毛、面部绒毛和头发。顶点组和权重绘制是我们用来控制粒子头发系统的重要方法。

为了创建我们的真实布料,我们将使用Blender的布料模拟。我将向您展示如何创建面料,以及如何在网格上投影照片,为我们的夹克添加额外的纹理。

一旦一切都完成了,你将学习如何生成一个你的角色的电影镜头,你可以在未来的工作机会中使用。

如果你有耐心、时间和自我激励,那么这个课程会给你带来极大的奇迹。如果你觉得你的角色创造技巧没有进步,那么是时候学习解剖学了。来Victory3D参加这个课程吧。

MP4 |视频:h264,1280×720 |语言:英语+中英文字幕(云桥网络机译)|大小:36.9 GB 含课程文件 |时长:111节课40小时16分钟


你会学到什么
了解人脸的基本结构,包括头骨、脂肪和肌肉
获得卓越的观察技能,识别人脸上的每一个凸起和形状
雕刻一张逼真的人脸
创建自定义皮肤纹理
为可信的皮肤着色器创建复杂的节点
使用顶点组和权重绘制来控制粒子头发系统
了解布料模拟以创建逼真的褶皱
渲染电影镜头

要求
Blender和Photoshop(你也可以使用任何免费的2d软件程序)

这门课程是给谁的
对于那些想知道创造准确和现实的人脸的秘密

Learn all about the Face Anatomy and How to Create Realistic Character in Blender

What you’ll learn
Learn the underlying structure of the human face including, skull, fat, and muscles
Gain exceptional observational skills to identify every bump and forms on human face
Sculpt a realistic human face
Create custom skin textures
Make complex nodes for believable skin shader
Use vertex group and weight painting to control particle hair system
Understand cloth simulation to create realistic folds
Render cinematic film shot

Requirements
Blender and Photoshop(you can also use any free 2d software programs out there)
Description
Have you tried sculpting and texturing a realistic face and no matter how much effort you put into it, it doesn’t turn out the way you want it? Are you just fed up of not getting anywhere with your skillset? Then welcome to the Facial Anatomy and Portrait Course for Blender Artists. My name is Corazon Bryant, professional 3D artist and educator. I will be your instructor here.

In this course, we will take the time to truly understand the underlying structure of the human face. We will dive in deep and study the facial anatomy the correct way by dissecting each important parts of the skull, fat, and muscles. You will gain exceptional observational skills that will allow you to identify every little bump and forms that show on the surface of the human face.

After you obtain the foundation of the facial anatomy, you will apply what you have learned by creating a realistic portrait. We will sculpt and make connections between our references and our anatomy knowledge. I will show you have to retopologize, unwrap, bake and texture. We will create custom skin stamps that we can utilize as high resolution textures for skin pores and wrinkles. Another huge part of creating believable skin is understanding the nodes of Blender and how to construct a network of them to achieve lifelike results.

We will make realistic eyes, eyebrows, lashes, facial fuzz, and hair. Vertex group and weight painting are significant methods we will use to control our particle hair system.

To create our realistic cloth, we will use Blender’s cloth simulation. I will show you how to create fabric and how to project a photo on the mesh to add an extra texture on our jacket.

Once everything is done, you will learn how to generate a cinematic film shot of your character that you can use for future job opportunities.

If you have the patience, time, and self-motivation, then this course will do extreme wonders for you. If you feel that your character creation skill is not improving, then it is time for you to learn the anatomy. Come and join this course at Victory3D.

Who this course is for
For those who want to know the secrets to creating accurate and realistic human face

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