Ever played a game that just feels right? You move, jump, shoot, and somehow it all clicks—smooth, satisfying, and immersive. That’s game feel, and it’s what separates good games from great ones. If your Unreal Engine project feels stiff or clunky, this course will change everything.You’ll learn how to make movement, combat, and interactions feel incredible. You’ll tweak controls, add juicy screen shakes, create satisfying impact effects, and design intuitive feedback systems that players can feel.We’ll start by setting up a first-person project in Unreal Engine 5.3 and dialling in player movement. Sprinting, crouching, even gravity tweaks—we’ll make sure your controls feel tight and responsive. Then, we’ll dive into dynamic weapons, recoil patterns, and explosive effects that make every shot feel powerful.Enemies need love too! We’ll craft damage feedback that makes every hit satisfying—think impact flashes, health systems, and animated reactions. Add in interactive environments, physics-based interactions, and immersive audio-visual cues, and suddenly, your game world feels alive.Ever wondered why some games feel intuitive while others just don’t? We’ll break it down. Learn how to balance mechanics, visuals, and sound to guide players naturally. No more guessing—every action will be clear, rewarding, and responsive.If you’re an indie dev or Unreal Engine enthusiast looking to level up your game feel, this course is for you. You’ll gain skills that apply to any game genre, making your projects stand out. Say goodbye to floaty jumps, stiff controls, and lifeless combat—let’s fix that together!This course is designed for developers with basic Unreal knowledge. If you know your way around Blueprints and can set up simple player mechanics, you’re ready to go. All you need is a computer that can run Unreal Engine 5.3, and you’re set.By the end, you’ll have a polished first-person experience with tight controls, satisfying interactions, and responsive feedback. Plus, you’ll walk away with the skills to refine game feel in any future project. Ready to make your game feel amazing? Let’s do this!Join now, and let’s bring your game to life!
由 Ben Tristem、GameDev.tv 团队创作
MP4 | 视频:h264、1280×720 | 音频:AAC,44.1 KHz,2 声道
级别:初学者 | 类型:电子学习 | 语言:英语 | 时长:59 讲(6 小时 18 分钟)| 大小:5.4 GB
Master movement, craft satisfying combat, and polish game feel for responsive, immersive gameplay in UE5
What you’ll learn
Make your game feel amazing with smooth movement, juicy feedback and tight controls.
Tweak player movement so jumps pop, sprints feel speedy and controls feel just right.
Add screen shakes, impact effects and recoil to make every action feel weighty.
Build a weapon system with satisfying recoil, explosive effects and juicy feedback.
Create enemies that react with hit flashes, knock-backs and animated damage responses.
Design a responsive UI that moves, reacts and gives instant feedback to the player.
Use physics-based interactions to make objects react in fun and unexpected ways.
Balance mechanics, visuals, and audio to create a polished, immersive game experience.
Requirements
Basic understanding of Unreal Engine navigation and Blueprint scripting.
A computer capable of running Unreal Engine 5.3 (Windows, Linux, or macOS).
Familiarity with core game development concepts like player movement and object interaction.
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