Are you ready to create your very own Tactical FPS game like IGI or Counter-Strike, fully in Blueprints and ready for both PC and Android? In this step-by-step course, we will build a full game using Unreal Engine 5.5.4—from character setup to weapon mechanics, and from UI systems to Play Store publishing!
Whether you’re a beginner or an intermediate Unreal Engine user, this course covers everything you need to know to build a polished tactical shooter experience and publish it to Itch io and the Google Play Store.
课程时长:34小时25分钟 1280X720 mp4 语言:英语 含课程文件
What you’ll learn
Unreal Engine Advanced Blueprint
How Create Tactical FPS Game for Android
Game Quest System
Create Virtual Joystick For Android Inputs
Make Mini Map With Point of Interest
Export Game For Android
Publish Your Game On Play Store
Course Content Overview:
Setup Unreal Engine 5.5.4 For Android Development
Intro to Blueprint Visual Scripting
Enhanced Input System
Basic Animation Blueprints
First Person Character Setup With Animations
Weapon Mechanics + Recoil + Bullet Hole Decals
Inventory & Pickup System
Tactical Level Design
Map & Minimap System
Game Objective & Quest System
Math Puzzle Mini-Game
Enemy AI – Army Character
Footstep System Based on Surface Type
Game Optimization Techniques
Graphic Settings UI Menu
Setup Input UI for Mobile Devices
Publishing Game on Itch io (PC)
Publishing Game on Play Console (Android)
Who This Course is For:
Aspiring game developers using Unreal Engine
Beginners looking to make their first FPS game
Indie devs who want to publish games for Android and PC
Students or hobbyists learning Blueprint scripting
Who this course is for:
Anyone interested in mobile game development
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