Are you ready to create your very own Tactical FPS game like IGI or Counter-Strike, fully in Blueprints and ready for both PC and Android? In this step-by-step course, we will build a full game using Unreal Engine 5.5.4—from character setup to weapon mechanics, and from UI systems to Play Store publishing!

Whether you’re a beginner or an intermediate Unreal Engine user, this course covers everything you need to know to build a polished tactical shooter experience and publish it to Itch io and the Google Play Store.

课程时长:34小时25分钟 1280X720 mp4 语言:英语 含课程文件

What you’ll learn
Unreal Engine Advanced Blueprint
How Create Tactical FPS Game for Android
Game Quest System
Create Virtual Joystick For Android Inputs
Make Mini Map With Point of Interest
Export Game For Android
Publish Your Game On Play Store

 

Course Content Overview:

Setup Unreal Engine 5.5.4 For Android Development

Intro to Blueprint Visual Scripting

Enhanced Input System

Basic Animation Blueprints

First Person Character Setup With Animations

Weapon Mechanics + Recoil + Bullet Hole Decals

Inventory & Pickup System

Tactical Level Design

Map & Minimap System

Game Objective & Quest System

Math Puzzle Mini-Game

Enemy AI – Army Character

Footstep System Based on Surface Type

Game Optimization Techniques

Graphic Settings UI Menu

Setup Input UI for Mobile Devices

Publishing Game on Itch io (PC)

Publishing Game on Play Console (Android)

Who This Course is For:

Aspiring game developers using Unreal Engine

Beginners looking to make their first FPS game

Indie devs who want to publish games for Android and PC

Students or hobbyists learning Blueprint scripting

Who this course is for:
Anyone interested in mobile game development

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