Unreal Engine Marketplace – Interactive Lights System交互式灯光开关系统
交互式灯光系统(ILS)允许您控制在特定区域内何时或如何打开或关闭灯光。通过将蓝图拖放到各个级别,可以更快地将交互添加到项目中。在你的游戏或建筑可视化的原型光行为与现成的例子。
自定义对象教程:https://youtu.be/Aw0khbO\xhE
技术细节
蓝图数量:29个(4个主要+各种示例)
主要特点:
•点光源/聚光灯/矩形灯支架
•定制静态网格支持灯或灯开关蓝图
•各种光行为:默认、闪烁、脉冲或加热/冷却
•材料参数控制
•音频反馈
•自动音量调节
•可定制文本标签
•定制功能,易于扩展
+超过100个额外资产(静态网格、材质、纹理、声音)
Interactive Lights System (ILS) allows you to control when or how lights are switched on or switched off within certain area. Add interaction to your projects quicker by dragging and dropping Blueprints into levels. Prototype light behavior in your games or architectural visualizations with ready to use examples.
Custom object tutorial: https://youtu.be/Aw0khbO_xhE
***Monthly Unreal Engine Sponsored Content product for November 2019***
Check out Michal Orzelek’s other products here: https://www.unrealengine.com/marketplace/en-US/profile/Michal+Orzelek
技术细节
Number of Blueprints: 29 (4 main + various examples)
Key features:
• Point / Spot / Rect light support
• Custom Static Mesh support for Light or Light Switch Blueprints
• Various Light behaviour : Default, Flicker, Pulsing or Heating up / Cooling down
• Material Parameters control
• Audio feedback
• Automatic Sound Volume Modulation
• Customizable Text Labels
• Easy to expend with custom functionality
+ over 100 bonus assets (Static Meshes, Materials, Textures, Sounds)
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