CREATURE CFX IN HOUDINI THE ULTIMATE GUIDE TO MASTERING skin and muscle simulation in Houdini,skin and muscle simulation in Houdini. This course is perfect for anyone transitioning to Houdini or looking to deepen their skills in skin and muscle simulation. It includes production-quality assets and animation caches to ensure a studio-like learning experience.COURSE BREAKDOWN
This course is ideal to anyone wanting to transition from Maya & Ziva to using Houdini as-well as Houdini experts wanting to dive deeper into Skin, Tissue, Fascia and Muscle Simulation in Houdini.

The course material was prepared with production and high-quality assets that will be included as part of the course material along with the various animation caches shown in the trailer to give our students the best learning experience that mimics a studio working environment.

Carlos will share his production-proven workflow used on feature films and TV shows, covering advanced techniques with Vellum and SOP-level tools to create realistic skin wrinkling, jiggling, and efficient skin sliding effects.

Note: This course includes a nice transition guide for Maya user who are brand new to Houdini.

WEEK 0 | (Bonus)
We will learn the basics knowledge of maya, focusing on character building。

WEEK 1 | CFX Simulation
We will learn basic knowledge of Houdini and how it can be used in a creature simulation workflow。

WEEK 2 | Simulation For CFX
We will learn how vellum works, focused on character work。

WEEK 3 | Muscles in Houdini
We will learn how we can work with muscles, tissues and fat simulation for characters。

WEEK 4 | CFX setup part 1
This week we will continue the setup for the creature, focusing on back legs and belly。

WEEK 5 | CFX setup part 2
This week we will continue the setup for the creature, focusing on back legs and belly。

WEEK 6 | Shot 010
This week we will start the shot work, working on the first shot of the trailer。

WEEK 7 | Shot 030
This week we will finish the shot work, working on a fast moving shot。

WEEK 8 | Shot 040
Large scale simulation and working with large creatures.

这门课程专为希望从Maya和Ziva过渡到Houdini的用户以及想深入了解Houdini中皮肤和肌肉模拟的经验丰富的用户设计。课程包含高质量的制作资产和动画缓存,以提供真实的工作室学习体验。

课程时长:25小时+ 2560X1440  语言:英语+中英文字幕+中文朗读 含课程文件 作者:CARLOS PUIGDOLLERS