Release date:2021

Author:George Maestri

Skill level:Beginner

Language:English

Exercise files:Yes

With a simple user interface that provides numerous options for advanced visualization—and no workflow-impeding clutter—KeyShot is both powerful and easy to use. This 3D renderer features a real-time workflow that helps you see your renderings and animations take shape instantly, which reduces the time it takes to create that perfect shot. From scientifically accurate material and environment presets to advanced material editing and animation, KeyShot can make creating product visuals or sales and marketing imagery a little bit easier.

In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.

001 Welcome 002 How to use the exercise files 003 Overview of the KeyShot interface 004 Navigation in KeyShot 005 Performance settings 006 Manage scenes 007 Select and move objects 008 File management 009 Import assets into KeyShot 010 Assign materials 011 Modify materials 012 Add texture maps 013 Lighting the scene with images 014 Set up the final render 015 Create materials 016 Work with transparency and refractions 017 Transparency and render quality 018 Bump and opacity mapping 019 Manage materials across multiple objects 020 Use material graphs 021 Use the HDRI editor to create lights 022 Use objects as lights 023 Use backplate images 024 Work with cameras 025 Create depth of field 026 Create a turntable animation 027 Animate parts of objects 028 Camera animation 029 Next steps

[Lynda] Learning Keyshot with George Maestri.7z [Lynda] Learning Keyshot with George Maestri_Subtitles.7z

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