掌握Unity,3D游戏设计,2D游戏设计,编码,C#,游戏开发,3D动画,编程,关卡设计…

你会学到什么
创建高级2D/3D游戏和应用程序
为任天堂、Xbox、PS4、个人电脑、苹果电脑、iPhone、安卓开发
Unity游戏引擎有专业的理解
对Maya、3DSMAX和Mudbox有专家理解
对Photoshop中的数码绘画有专业的理解
从事游戏设计、电影或软件开发
构建并发布您自己的游戏和应用程序
Become a Game Designer the Complete Series Coding to Design

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz
语言:英语+中英文字幕(云桥网络 机译)|大小解压后:40.3 GB |时长:84h 54m



要求
一般计算机技能
三键鼠标将用于在三维空间中移动,但不是必需的。
描述
如果你真的想成为一名游戏设计师,那么你已经知道你需要尽可能最新最完整的游戏设计培训。要在这个竞争激烈的行业中取得成功,拥有整个游戏开发渠道的专业知识至关重要。无论你的目标是为一家大型游戏工作室工作,还是开发和出版自己的独立游戏,有一点是明确的,你需要作为一名程序员和艺术家接受良好的培训。

在整个广泛的培训系列中,您将学习3D游戏开发(Unity)、计算机动画、数字绘画和编程领域的初学者到专家级别的技术。

您将从在游戏行业工作超过15年并热衷于制作优秀游戏的老手那里学习专业技术和工作流程。

你将在像Unity、Maya、3DS Max、Mudbox和Photoshop这样的程序上接受广泛的培训。通过有趣的项目,学习像这样强大的工具变得很容易,这些项目旨在消除学习像Unity3D这样的高级软件的恐惧。

您的培训将从Unity开始,这是一个强大的游戏引擎,已经被世界各地无数的工作室和独立开发者用来构建一些令人惊叹的游戏。Unity直观且用户友好的界面是你成为游戏设计师的绝佳起点。你将从学习统一的基础开始,给你一个很好的基础,让你兴奋和自信地进入更高级的统一项目,这将让你建立不可思议的世界。除了掌握Unity界面,你还将学习如何用c#编程语言编码,让你创造出你想象中的任何2D或3D。


在你掌握了Unity游戏引擎之后,是时候继续前进,学习如何创建自己的游戏资产了。

您将使用像Maya和3DS Max这样的程序来建模、纹理化、动画化和渲染复杂的3D模型和场景。你将再次从基础开始学习如何创建简单的低多边形模型,然后在像Mudbox这样的程序中转向高级数字雕刻技术。然后,您将学习如何将您的3D模型和动画转移到Unity进行游戏组装。

最后,您将进入本大师系列的数字绘画部分,在这里您将学习如何数字绘制幻想世界、生物和角色。就像我们之前在这个大师系列中的所有部分一样,在进入更中级和高级的数字绘画之前,您将从有趣的项目课程开始学习基础知识。即使你觉得自己不具备任何绘画技能,你也不需要害怕,因为你培训的数字绘画部分旨在再次将你从绝对的初学者一路提升到高级水平。

你有很多令人兴奋的事情要开始学习,我们很高兴成为你一路上的向导!

这门课是给谁的
所有技能水平
对游戏设计行业感兴趣的人
请谁想创造和发布自己的游戏



MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 40.2 GB | Duration: 84h 54m

Master Unity, 3D game design, 2D game design, coding, C#, game development, 3D animation, programming, level design…

What you’ll learn
Create advanced 2D/3D games and applications
Develop for Nintendo, Xbox, PS4, PC, Mac, iPhone, Android
Have an expert understanding of the Unity game engine
Have an expert understanding of Maya, 3DS MAX and Mudbox
Have an expert understanding of digital painting in Photoshop
Work in game design, film, or software development
Build and publish your own games and apps
Become a Game Designer the Complete Series Coding to Design
Requirements
General computer skills
A 3 button mouse will be usefull for moving around 3D space but is not required.
Description
If you are serious about becoming a game designer, then you already know that you need the most current and complete game design training possible. To succeed in this competitive industry it is essential to have an expert knowledge of the entire game development pipeline. Whether it’s your goal to work for a major game studio, or to develop and publish your own indie games, one thing is clear, you will need to be well trained as both a programmer and an artist.

Throughout this extensive training series you will learn beginner to expert level techniques in the areas of 3D game development (Unity), computer animation, digital painting, and programming.

You will be learning expert techniques and workflows from veterans who have been working in the game industry for over 15 years and have a passion for making great games.

You will be extensively trained on programs like Unity, Maya, 3DS Max, Mudbox, and Photoshop. Learning powerful tools like these are made easy with fun projects that are designed to take the fear out of learning such advanced software like Unity3D.

Your training will start with Unity, which is a powerful game engine that has been used by countless studios and indie developers all over the world to build some amazing games. Unity’s intuitive and user friendly interface is an excellent place to start your path to becoming a game designer. You will start by learning the fundamentals of Unity, giving you a great foundation for you to get excited and confident to move on to more advanced Unity projects which will have you building incredible worlds. In addition to mastering the Unity interface you will be learning how to code in the c# programming language, letting you create any 2D or 3D your imagination can come up with.

After you have mastered the Unity game engine it is time to move on and learn how to create your own game assets.

You will be using programs like Maya and 3DS Max to model, texture, animate, and render complex 3D models and scenes. And once again you will start of with the basics learning how to create simple low poly models before moving on to advanced digital sculpting techniques in programs like Mudbox. You will then learn how to transfer your 3D models and animations into Unity for game assembly.

Finally, you will be moving on to the digital painting section of this master series, where you learn how to digitally paint fantasy worlds, creatures, and characters. And just like all of our previous sections in this master series, you will start off by learning the basics with fun project based lessons, before moving on to more intermediate and advanced digital painting. Even if you feel you don’t possess any kind of drawing skills, you need not to fear as this digital painting portion of your training is designed to once again take you from absolute beginner all the way to an advanced level.

You have a lot of exciting things to start learning and we are excited to be your guides along the way!

Who this course is for
All skill levels
People interested in working in the game design industy
Please who want to create and publish their own games

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