Release date:2013

Author:Kent Trammell

Skill level:Beginner

Language:English

Exercise files:Yes

Without light nothing can be seen, thus it is extremely important. And beyond the basic requirement for sight, lighting is equally, if not more important for appeal. After you know the basics of how to illuminate, the next step for a lighting artist is developing attractive illumination. The baseline light setup is called “3 Point Lighting”. The application chapter covers this as well as how to illuminate your scene entirely with a single HDRi environment texture.

Table of Contents

Chapter 1 – Types of Illumination (Cycles)

Point Lamp 3 min

Sun Lamp 2 min

Spot Lamp 2 min

Area Lamp 3 min

Mesh Emission 2 min

World Environment 4 min

Chapter 2 – Application (Cycles)

3 Point Lighting: Key 3 min

3 Point Lighting: Fill 2 min

3 Point Lighting: Back/Rim 3 min

HDRi Illumination 6 min

Chapter 3 – Quiz (Cycles) Fundamentals of Lighting – Quiz 4 xp

Chapter 4 – Exercise Lighting a Simple Bedroom 4 min · 8 xp

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