Discover how professional artists working in feature films use paint-overs and projections to speed up their workflow, allowing for more techniques to be accomplished in compositing without needing to jump back into 3D. Generalist Nacho Thomas shares non-destructive techniques to help artists level up their renders by creating comp-friendly projections using AOV sequences in Nuke.

This 7-hour workshop demonstrates production-ready techniques using non-destructive workflows. You’ll discover efficient solutions to create your own projections, giving you more time to focus on your art. Nacho begins with an overview of the Maya process, emphasizing how to work with large environments and handle the AOV outputs. Arnold is used to render, though the techniques demonstrated are common to most renderers. Nacho then progresses to Nuke, where the focus of this workshop lies. The workflow involves occasionally jumping into Photoshop to handle any digital painting work.

This tutorial is intended for both 2D and 3D artists looking to advance their skills; generalists and environment artists with some working knowledge of Nuke will also greatly benefit from the techniques showcased. In the Nuke segment of this workshop, you’ll learn how to work with an AOV sequence. You will discover how to build your own tools in Nuke, and create your own production-ready tools to add to your workflow. Nacho’s Nuke master file and three sequences used for the shot (Beauty, Utility, and Volumetrics) with light groups and all necessary passes to follow along are provided with this workshop as downloadable project files.


发现专业电影艺术家如何利用涂鸦和投影来加快工作流程,使合成过程更多样化,无需返回3D即可完成更多技术。通才Nacho Thomas分享无损技术,帮助艺术家通过在Nuke中使用AOV序列创建合成友好的投影来提升渲染效果。The Gnomon Workshop – Nuke Projection Workflows for Feature Films

这个为期7小时的教程展示了使用无损工作流程的生产就绪技术。您将发现创建自己的投影的高效解决方案,让您有更多时间专注于艺术创作。Nacho首先概述了Maya流程,强调如何处理大型环境和处理AOV输出。Arnold用于渲染,尽管演示的技术适用于大多数渲染器。然后Nacho进入Nuke,这个研讨会的重点所在。工作流程涉及偶尔进入Photoshop处理任何数字绘画工作。

本教程旨在帮助2D和3D艺术家提升技能;通才和环境艺术家具有一定Nuke知识的人也将受益于展示的技术。在本课程的Nuke部分,您将学习如何处理AOV序列。您将发现如何在Nuke中构建自己的工具,并创建自己的生产就绪工具以加快工作流程。Nacho的Nuke主文件以及用于镜头的三个序列(Beauty、Utility和Volumetrics)与光组和所有必要的通道将作为可下载的项目文件与本研讨会一起提供。

课程时长:6小时40分钟 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 机译)含课程文件

使用的软件
Nuke Maya Arnold Photoshop


概览:
01 – Introduction
02 – Introduction to Using Nuke Projections for Feature Films
03 – 3D Process Overview – 3D Setup – Part 1
04 – 3D Process Overview – 3D Setup – Part 2
05 – Working Correctly with AOVs in Nuke – Part 1
06 – Working Correctly with AOVs in Nuke – Part 2
07 – Creating a Tool in Nuke – Triplanar – Part 1
08 – Creating a Tool in Nuke – Triplanar – Part 2
09 – Projection Workflow – Part 1
10 – Projection Workflow – Part 2
11 – Full Projection Workflow Example

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