Release date:2019, September

Author: Steven Knipping

Skill level:Beginner

Language:English

Exercise files:Yes

Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light & Magic (Avengers: Infinity War, Star Wars: The Last Jedi, Rogue One: A Star Wars Story). Benefit from production proven workflows while also getting an in-depth explanation of why things work the way they do. Best of all – each tutorial is crammed with actual information and footnotes instead of gratuitous talking and dead space! Check out the currently available lessons below and become a Houdini master!

01_Intro 02_01_sceneSetup_Basics 02_02_sceneSetup_SDF 02_03_sceneSetup_Riverbed 03_01_simSetup_Simulation 03_02_simSetup_Collider 03_03_simSetup_InitialSource 04_01_Boundry 05_01_Colliders_Refine 05_02_Colliders_Setup 06_01_HQ_Sim_SetupProxySim 06_02_HQ_Sim_SetupCaching 06_03_HQ_Sim_CachingDependancy 06_04_HQ_Sim_IncreaseResolution 07_01_RenderSetup_Lighting 07_02_LiquidShading 07_03_VolumeShading 08_01_RestDetail_Overview 08_02_RestDetail_Render 08_03_RestDetail_ImagePlanes 09_01_Whitewater_Setup 09_02_Whitewater_Simulation 09_03_Whitewater_Caching 09_04_Whitewater_VolumeGeneration 09_05_Whitewater_Rendering 09_06_Whitewater_Review 10_01_Wetmap_Setup 10_02_Wetmap_Solver 10_03_Wetmap_Shading 10_04_Wetmap_Tweaks 11_01_FinalTweaks_MeshRefinement 11_02_FinalTweaks_SprayRendering 11_02_FinalTweaks_Sprays 12_01_SuperHQ_SIM_Setup 12_03_SuperHQ_SIM_Equalize 12_06_SuperHQ_SIM_Tweaks 13_Conclusion

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