Release date:2019, January 2
Duration:09 h 37 m
Author:Yume Neoui
Skill level:Beginner
Language:English
Exercise files:Yes
What Will I Learn?
Create beautiful worlds using Unity 2018 with the help of Maya 2018, Zbrush 4r7|4r8, & Photoshop.
You will have a fundamental understanding of Color Theory and Color Schemes.
Make a mass variety of particle effects in Unity.
Create color gradient palettes in Photoshop using different Color Scheme combinations.
Properly import and export models without any errors.
You will learn how to light scenes properly in Unity using different Color Schemes.
Work systematically fast in Maya, Zbrush, Photshop & Unity.Requirements
Basic knowledge of computer navigation
Common sense (very important)
Know the difference between bad geometries and good one. (Quads, Tris, Manifolds)Description Watch the course’s free preview videos before buying, especially the 1st one. The 1st video will show you how to save money and get the best savings especially if you are buying by bundles. Take advantage of this while it’s still there.
In this course I will teach you how to create the Portal Green Scene. Keep in mind this course is targeted for beginner users in Maya, Zbrush, Unity & Photoshop. The purpose of this course is to get you guys used to the workflow and softwares first. This course will prepare you to the: Learn To Make Epic Low Poly Scenes In Unity Intermediate & Advance.
In this course, you will learn the following:
Organizing & Structured Planning
-You will learn how to plan out, structure, and manage your ideas so you can work efficiently.
-You will be expose to different art resources and game development community so not only me but other professionals can help you.Model Efficiently in Maya 2018 and Zbrush 4r7 & 4r8
-You will learn the basics and workflow of modeling from Maya to Zbrush.
-You will learn how to freestyle, find your own art style & most specially enjoy working on your craft.
-Maya and Zbrush interface will be as familiar as your hands.Color Theory & Color Schemes
-You will be profoundly familiar with the fundamentals of Color Theory and Color Schemes.
-You will learn how to effectively learn, remember everything you ever study, and most importantly achieve any goals you’ve set for yourself.Create Gradient Textures -Creating palettes and making color combinations will be one of your specialties.
Import/Export -Having unclean import/export with a lot of errors will be a thing in the past.
Set Up Scene In Unity -You will learn how to do level art and set up a scene in Unity.
Lighting Scenes In Unity
-With all the knowledge you’ve accumulated in Color Theory, lighting using different Color Schemes will make all your creations stunning and beautiful.
-We will light until the scene looks pretty (we are not building for any platforms in this course but we will do that on the intermediate course)Unity Particle Effects -You will learn how to create a mass variety of VFX (particle effects) in Unity that will elevate your scenes or game to the degree of a pro.
Who is the target audience?
Anyone who wants to learn Low Poly 3D Modeling
Anyone who needs a fundamental understanding of Color Theory
Anyone who wants to know how to light scenes using color schemes and color theory
Anyone who wants to learn Maya3D
Anyone who wants to learn how to make Palettes in Photoshop
Anyone who wants to learn how to make particles in Unity
Anyone who wants to learn Zbrush 4r7 and 4r8
Anyone who wants to learn Unity 2018Resources & Community 10:25
Welcome! xD 00:00
Resources|Softwares 03:23
Join Us On Discord! 07:02Lesson 1: Organizing & Structuring your plans 42:34
Lesson 1 00:58
Folder Management 03:38
How to find the right reference? 11:44
Asset Listing 26:14Lesson 2: Modeling in Maya & Zbrush 02:21:38
Lesson 2 00:49
Portal Rocks 50:08
Pillars 29:21
Stairs & Grass 24:33
Torch, Rocks & Glowing Rocks 36:47Lesson 3: Color Theory 01:44:54
Lesson 3 01:25
Why Should You Waste Your Time Studying This? (+Terms) 09:29
Color Scheme: Monochromatic 05:16
Color Schemes: Complimentary 05:28
Color Schemes: Split-Complimentary 05:14
Color Scheme: Analogous 05:30
Color Scheme: Triadic 03:26
Color Scheme: Tetradic 02:04
Color Scheme: Warm Color 05:05
Color Scheme: Cool Colors 02:30
Breaking Down Super Mario Color Scheme & Making Palettes 15:26
How To Use Color Theory & Color Schemes 12:32
BONUS CONTENT: How To Effectively Learn? 31:29Lesson 3.1: Creating Gradient Textures & Applying it 43:32
Lesson 3.1 00:42
Making Our Texture Gradient In Photoshop 26:20
Applying Textures 16:30Lesson 4: Exporting From Maya 2018 11:48
Lesson 4 00:43
Exporting Assets From Maya 2018 11:05Lesson 5: Importing Assets to Unity 14:27
Lesson 5 00:35
Importing to Unity & Prefabing Assets 13:52Lesson 6: Setting Up Portal Scene [Level Art] In Unity & Lighting 01:36:44
Lesson 6 00:36
Setting Up Scene PT. 1 27:45
Setting Up Scene PT. 2 27:14
Lighting 22:04
Post Processing Stack 19:05Lesson 7: Unity Particle Effects 01:51:22
Lesson 7 01:11
Fog 18:40
Fire 23:13
Debris 20:25
Portal Cell 17:58
Portal Smoke 15:34
Debris Coming In + Finalizing Scene 13:30
Renders + Student Works 00:50
What’s Next? 00:0001 – Resources & Community 02. Resources-Softwares 03. Join Us On Discord! MayaTool.zip Sculpt & Decimate in Blender (Johns Blender Alternative).MP04
02 – Organizing & Structuring your plans 04. Lesson 1 Preview 05. Folder Management 06. How to find the right reference- 07. Asset Listing jpg.zip
03 – Modeling in Maya & Zbrush 08. Lesson 2 Preview 09. Portal Rocks 10. Pillars 11. Stairs & Grass 12. Torch, Rocks & Glowing Rocks
04 – Color Theory 13. Lesson 3 Preview 14. Why Should You Waste Your Time Studying This- (+Terms) 15. Color Scheme- Monochromatic 16. Color Schemes- Complimentary 17. Color Schemes- Split-Complimentary 18. Color Scheme- Analogous 19. Color Scheme- Triadic 20. Color Scheme- Tetradic 21. Color Scheme- Warm Color 22. Color Scheme- Cool Colors 23. Breaking Down Super Mario Color Scheme & Making Palettes 24. How To Use Color Theory & Color Schemes 25. BONUS CONTENT- How To Effectively Learn- Color-Theory.psd.7z
05 – Creating Gradient Textures & Apllying it 26. Lesson 3.1 Preview 27. Making Our Texture Gradient In Photoshop 28. Applying Textures Texture.zip
06 – Exporting From Maya 2018 29. Lesson 4 Preview 30. Exporting Assets From Maya 2018 BatchExportV2.zip
07 – Importing Assets to Unity 31. Lesson 5 Preview 32. Importing to Unity & Prefabing Assets
08 – Setting Up Portal Scene [Level Art] In Unity & Lighting 33. Lesson 6 Preview 34. Setting Up Scene PT. 1 35. Setting Up Scene PT. 2 36. Lighting 37. Post Processing Stack Lighting.zip
09 – Unity Particle Effects 38. Lesson 7 Preview 39. Fog 40. Fire 41. Debris 42. Portal Cell 43. Portal Smoke 44. Debris Coming In + Finalizing Scene Post-Processing-Cheat-Sheet.zip


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