Release date:2017, March

Author:Infinite Skills

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn: Learn how to use Cinema 4D with After Effects

Requirements

:

After Effects CC

Description: This CINEMA 4D Lite training course from Infinite Skills teaches you the basic tools you will need to create 3D models in this version of CINEMA 4D. With this software, you will have the ability to create, import, and animate 3D content and render it within Adobe After Effects.

Once you have opened CINEMA 4D Lite from within After Effects, this course will show you how to set it up and take you through the user interface. You will then jump right into learning how to add and adjust basic, parametric, and 3D objects such as a cube or sphere. This video based training course will teach you how to use Splines and the NURBS component to create 3D objects. From there, Jeff will demonstrate how to create, edit, and apply materials to objects. You will create reflective surfaces using Reflection and Environment channels. This training course also shows you how to organize a CINEMA 4D project for further editing in After Effects.

Once you have completed this video based training course for CINEMA 4D Lite, you will understand how to use the tools available to you for creating, animating and rendering 3D models with this software. Working files are included, allowing you to follow along with the author throughout the lessons.

Who this course is for: Beginners to Intermediate users

01 – 01 Introduction

02 – 0101 Who Should Take This Course 03 – 0102 What Is CINEMA 4D Lite 04 – 0103 Setting Up The Working Files 05 – 0104 The CINEMA 4D LiteAfter Effects Workflow 06 – 0105 Explaining CINEWARE And CINERENDER Part 1 07 – 0106 Explaining CINEWARE And CINERENDER Part 2

02 – 02 Setting Up CINEMA 4D Lite

08 – 0201 Opening CINEMA 4D Lite From After Effects 09 – 0202 Registering And Updating CINEMA 4D Lite 10 – 0203 Checking Updating And Using Contextual Help 11 – 0204 Creating A New Default CINEMA 4D Scene 12 – 0205 Changing Preferences And Shortcuts

03 – Explaining The User Interface

13 – 0301 Checking Out The Managers 14 – 0302 Examining Icon Palettes 15 – 0303 Controlling The View Panel And Viewports 16 – 0304 Understanding The Animation Palette

04 – Adding And Adjusting Parametric 3D Objects

17 – 0401 Examining And Adding Parametric 3D Objects 18 – 0402 Moving Scaling And Rotating Parametric Objects 19 – 0403 Changing Parametric Object Properties 20 – 0404 Using Null Objects And ParentChild Hierarchy 21 – 0405 Creating Models Using Multiple Objects

05 – Create Objects Using Splines And Extrude NURBS

22 – 0501 Working With Parametric Splines 23 – 0502 Using Spline Drawing Tools To Create Objects 24 – 0503 Converting Illustrator Files To 3D Objects 25 – 0504 Extruding And Adjusting 3D Text

06 – Using Modelling And Deformation Objects

26 – 0601 Viewing SplineBased NURBS Object Generators 27 – 0602 Modelling Surfaces With HyperNURBS 28 – 0603 Duplicating Objects With Array And Instance 29 – 0604 Combine ObjectsSplines Boolean And Spline Mask 30 – 0605 Using Bend Bulge Shear Taper And Twist 31 – 0606 Using Explosion FX Formula And Wind

07 – Creating Editing And Applying Materials

32 – 0701 Understanding Material Channels And Properties 33 – 0702 Applying And Examining Material Presets 34 – 0703 Adjusting The Color Channel 35 – 0704 Using Luminance Fog Specular and Glow 36 – 0705 Working with Reflection And Environment 37 – 0706 Adjusting Opacity Transparency And Alpha 38 – 0707 Using Bump Normal Displacement And Diffusion 39 – 0708 Applying Multiple Materials To Fillets And Caps

08 – Working With Points Edges And Polygons

40 – 0801 Making Objects Editable 41 – 0802 Adjusting Points Edges And Polygons 42 – 0803 Applying Materials To Polygons

09 – Creating Basic Animations Using Keyframes

43 – 0901 Autokeying And Record Active Objects Methods 44 – 0902 Keyframing Individual Properties 45 – 0903 Viewing The Timeline Keyframe And FCurve Modes 46 – 0904 Using Fracture With Plain And Random Effectors

10 – Using C4D And AE Lights And Cameras

47 – 1001 Standard Lights Omni Spot Area And Infinite 48 – 1002 Animating The C4D SunLight 49 – 1003 Adding Adjusting And Animating C4D Cameras 50 – 1004 Using The Target Tag With Cameras And Lights 51 – 1005 Exporting AE Cameras And Lights In C4D Files

11 – Additional C4DtoAE Workflow Tips and Tricks

52 – 1101 Using Tags To Replace C4D Objects In AE Comps 53 – 1102 Using C4D MultiPass Elements In After Effects 54 – 1103 Using CINEMA 4D Layers In After Effects 55 – 1201 Additional Resources And Goodbye

[Udemy] Learning Cinema 4D Lite For After Effects.7z [Udemy] Learning Cinema 4D Lite For After Effects_Subtitles.7z

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