Release date:2014, May 28
Duration:02 h 41 m
Author:George Maestri
Skill level:Intermediate
Language:English
Exercise files:Yes
Getting characters to walk is one thing; adding character to a walk is another. But it’s not impossible and it’s not software specific. In fact, the locomotion techniques in this course apply to any style of animation: 2D or 3D, hand-drawn or digital. The only thing you need to bring is personality. George Maestri shows how to make your character walk, run, and skip with style, and subtly move the story along.
Topics include:Animating the lower and upper body, arms, and legs
Adding weight
Adjusting timing and gait
Starting and stopping walks
Adding personality
Animating runs and skipsIntroduction
Welcome 1m 14s
Maya rig overview 8m 19s
C4D rig overview 6m 37s
1. Animating Walk CyclesReviewing walk basics 5m 47s
Understanding walk cycles 2m 31s
Cycling the feet in a walk 4m 51s
Animating lower-body poses 5m 22s
Animating the spine in a walk 5m 53s
Overlap and follow-through in the arms 6m 13s
Putting on the finishing touches 4m 39s
2. Refining WalksWorking with foot placement: Narrow steps 5m 13s
Working with foot placement: Wide steps 2m 27s
Modifying key poses to add personality 4m 35s
Starting a walk 2m 16s
Stopping a walk 2m 38s
Limps and injuries 4m 32s
3. Animating RunsBasics of a run 3m 37s
Lower body: Taking a leap 8m 49s
Lower body: Landing 5m 59s
Animating the spine and shoulders 4m 3s
Animating the arms 5m 56s
Animating the head 2m 42s
4. Animating a Fast RunOverview of a fast run 2m 47s
Start with the extended position 8m 18s
Animating the cushion position 4m 41s
Animating the stretch position 5m 11s
Finalizing a fast run 5m 40s
5. SkipsExploring the anatomy of a skip 3m 45s
Animating a skip: Foot placement 11m 38s
Animating a skip: Spine 5m 33s
Animating a skip: Arms 5m 30s
Animating a skip: Head 3m 56s
Conclusion Goodbye 19s01 – Welcome 02 – Maya rig overview 03 – C4D rig overview 04 – Reviewing walk basics 05 – Understanding walk cycles 06 – Cycling the feet in a walk 07 – Animating lower-body poses 08 – Animating the spine in a walk 09 – Overlap and follow-through in the arms 10 – Putting on the finishing touches 11 – Working with foot placement – Narrow steps 12 – Working with foot placement – Wide steps 13 – Modifying key poses to add personality 14 – Starting a walk 15 – Stopping a walk 16 – Limps and injuries 17 – Basics of a run 18 – Lower body – Taking a leap 19 – Lower body – Landing 20 – Animating the spine and shoulders 21 – Animating the arms 22 – Animating the head 23 – Overview of a fast run 24 – Start with the extended position 25 – Animating the cushion position 26 – Animating the stretch position 27 – Finalizing a fast run 28 – Exploring the anatomy of a skip 29 – Animating a skip – Foot placement 30 – Animating a skip – Spine 31 – Animating a skip – Arms 32 – Animating a skip – Head 33 – Goodbye CONTENT.md Ex_Files_Locomotion.rar info.txt
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