Release date:2016, October
Duration:01 h 45 m
Author:Maciej Kuciara
Skill level:Beginner
Language:English
Exercise files:Yes
Beginner Level
Includes:
-1h 45min video in 1080p
-PSD files
-JPG thumbnails
-Photoshop BrushesThis second composition video explains how to create static and dynamic compositions by using proper line language in painting. I explain how lines and shapes affect the ‘energy’ of your paintings, what camera angles and field of view works the best and other thought processes I use in my game developer expertise. The rules explained in this tutorial can be applied to any illustration, whether its for video games, film or publishing.
Environment for Video Games – Blockmesh to Concept Sketch blockmesh-to-concept
Environment for Video Games – Color and Light colorlight
Environment for Video Games – Production Illustration Chapter01-Intro Chapter02-CleaningUpSketchAndLayers Chapter03-HeroObject Chapter04-Machinery Chapter05-Walkway Chapter06-Background Chapter07-Foreground Chapter08-Vegetation Chapter09-CharactersConclusion
Gumroad – Environment for Video Games Series by Maciej Kuciara.7z
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