Approaching realistic creature modeling can feel daunting. In this 5-hour workshop, Aritz Basauri breaks down the modeling of a Fossa from the inside out, from the creature-studying process through the complete build of a detailed sculpt, using Maya, ZBrush, SketchBook Pro, Advanced Skeleton, and Mari.

您将学会如何完善您的生物研究过程,并对您的建模工作流做出明智的决策。该课程被划分为章节,使整个过程易于跟进,从草图和解剖学研究开始。接着,Aritz 转向 Maya,在那里他指导如何利用参考资料创建自己的研究和蓝图。您将探索如何为您的模型设置正确的比例,并在使用 ZBrush 建模主要肌肉群之前处理骨骼几何。这为 Fossa 皮肤的雕塑奠定了坚实基础。该课程还涵盖了重拓扑、UVs 和最终皮肤表面细节技术。

这个视频系列旨在面向学生和初级艺术家。本教程的目标是帮助艺术家探索处理现有生物建模的方法,旨在获得可信的结果。从建立基本模型到从骨骼到皮肤构建整个生物,您将探索各种方法和技术,这些将成为您未来建模项目的路线图。

课程时长:5小时42分钟 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 机译)作者:Aritz Basauri

You’ll learn how to refine your creature-studying process and make educated decisions about your modeling workflow. The workshop is intentionally sectioned into chapters that make the entire process easy to follow, beginning with sketches and anatomical studies. From there, Aritz jumps into Maya, where he instructs how to use the references to create your own studies and blueprints. You’ll explore how to set up the correct proportions for your model and tackle the modeling of the skeleton geometry before moving on to the main muscle groups using ZBrush. This creates a solid foundation for the sculpting of the Fossa’s skin. This workshop also covers retopology, UVs, and final skin surface detailing techniques.

This video series is aimed at students and junior artists. The goal of this tutorial is to help artists explore ways to approach the modeling of an existing creature, aiming for believable results. From setting up the base model to building an entire creature from the skeleton to the skin, you’ll explore various methods and techniques that will serve as roadmaps for your future modeling projects.




CHAPTER LIST
01. Preparation Work
02. Skeleton Blockout
03. Skeleton Skull
04. Skeleton Spine
05. Skeleton
06. Skeleton Simple Rig
07. Skeleton Simple Rig Lineups
08. Main Muscle Study
09. Muscle Sculpting — Part 1
10. Muscle Sculpting — Part 2
11. Skin Sculpting — Part 1
12. Skin Sculpting — Part 2
13. Skin Sculpting — Part 3
14. Skin Sculpting — Part 4
15. Skin Sculpting — Part 5
16. Retopology
17. Retopology: Head — Part 1
18. Retopology: Head — Part 2
19. Retopology: Body
20. Retopology: Hands & Feet
21. UVs: Body & Teeth
22. UVs: Eyes
23. Detailing the Mouth Interior
24. Detailing the Mouth Interior: Teeth
25. Detailing the Feet
26. Detailing: Final Touches
27. Detailing: Mari Displacement
28. Final Presentation

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