Release date:2021

Author:Danny Mac

Skill level:Intermediate

Language:English

Exercise files:Yes

This Blender tutorial will show you a foolproof technique for modeling hair from photo references.

But not just any technique: we’re looking for a hairstyle you can quickly adjust by repositioning the hair strands or the cross-section of the hair without too much noodling…because easy does it.

Optimizing Your Hair’s Polycount for Games or Production

We then look at how we can translate this information into highly controllable stylized hair in Blender 2.8.

This method even allows you to tailor the hair to a production render engine on game engine by allowing you to control the poly count on the fly!

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