Release date:2020, November 11

Author:David Andrade

Skill level:Intermediate

Language:English

Exercise files:Yes

With its free, professional-grade toolset, Blender gives 3D artists the ability to animate and tell stories they only dreamed of in the past. In this course, learn to use Blender 2.9 to breathe life into a character and tell a story with animation and dialogue. The goal of the course is to combine video references with the principles of character animation to create a walking, talking animated person: Arthur, a disgruntled office worker and thwarted musician. Learn how to use the animation tools in Blender, work with a dialog track, and flesh out and light the scene. Your guide, David Andrade, provides tips to help you imagine your own character’s inner life and an overview of the post-production process for rendering the final video.

1 – Introduction 01 – Explore the magic of character animation 02 – How to use the exercise files 03 – Set up Blender and prerequisites

2 – 1. Where It All Begins, Planning Your Animation 04 – Listen to the dialog and sketch out ideas 05 – Exporting your sketches from Blender 06 – Learn how video reference helps guide your animation

3 – 2. Meet Arthur 07 – How to set up your animation file in Blender 08 – How to use character rigs in Blender 09 – How to animate in Blender 10 – Troubleshooting animation errors in Blender 11 – Challenge – Set a couple of keyframes in Blender 12 – Solution – Set a couple of keyframes in Blender

4 – 3. Character Animation 13 – Set up audio and reference 14 – Block out the characters key poses 15 – Timing is everything 16 – Useful animation tools in Blender 17 – How to preview and share your animation 18 – Challenge – Breaking up your animation 19 – Solution – Breaking up your animation

5 – 4. Refine the Details 20 – Refining the body movements 21 – Refining the arms, hands, and fingers 22 – Refining the face 23 – Animating the mouth to the audio 24 – Using Graph and Dope Sheet Editors to refine your animation 25 – Polish off the end result 26 – Challenge – Add a blink 27 – Solution – Add a blink

6 – 5. A Brief Overview of Render Settings in Blender 28 – Let there be light 29 – Time to render 30 – A quick overview of post-production in Blender

7 – 6. The Journey Has Just Begun 31 – Moving forward into animation

[Lynda] Creating a Finished Character Animation in Blender 2.9_Subtitles.7z Ex_Files_Finish_Character_Blender.7z

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