Release date:2021

Author:Deke McClelland

Skill level:Beginner

Language:English

Exercise files:Yes

Discover how to be the best Adobe Illustrator user you know. This comprehensive, project-based course is the second in a series of three courses by industry pro Deke McClelland. In this course, Deke doesn’t just talk about how to leverage different Illustrator features—he ties each concept to a clearly-defined task, ensuring that you close out each section of the course with a practical understanding of the concepts. Discover how to convert scanned line art to scalable, vector-based path outlines using the automated Image Trace feature. Plus, learn how to make a logo using the transformation tools, create an emoji with the Gradient tool, and turn a simple circle into an intricate origami flower using the dynamic effects in Illustrator.

[01] Introduction [01] Welcome to One-on-One [02] Previously on Illustrator One-on-One

[02] 16. Tracing a Pixel-Based Image [01] Auto-tracing in Illustrator [02] Embedding an image by opening it [03] Linking an image by placing it [04] Auto-tracing and resolution [05] Upsample in Photoshop for better results [06] Adjusting the Threshold value [07] The advanced tracing options [08] Expanding and simplifying traced paths [09] Scaling your vector-based tracing [10] Tracing lines with uniform strokes [11] Tracing both strokes and color fills

[03] 17. Pathfinder Operations [01] The world of complex path interactions [02] Introducing the four shape modes [03] Building dynamic compound shapes [04] Exclude vs. Compound Path [05] Mixing and matching shape modes [06] Adding paths to a compound shape [07] The six static Pathfinder operations [08] Working with unfilled and open paths [09] Additional Pathfinder options [10] Repeating the last Pathfinder operation

[04] 18. Layers and Stacking Order [01] The legend that is the Layers panel [02] Hiding, showing, and creating layers [03] Moving and copy objects between layers [04] Lock, isolate, and preview a layer [05] Selectively unlocking on canvas [06] Adjusting the stacking order [07] Expanding the contents of a layer [08] Naming and arranging objects [09] Containers Compound paths vs. groups [10] Targeting and formatting a group [11] Targeting an entire layer

[05] 19. The Appearance Panel [01] Its like a Layers panel for fills and strokes [02] Assigning multiple fills and strokes [03] Transforming fills and strokes [04] Clearing and duplicating appearances [05] Creating a transform sequence [06] Appearance panel tricks [07] Applying appearances to editable type [08] Assigning patterns to fills and strokes [09] Turning hexagons into honeycomb [10] Stacking attributes and effects [11] Building up depth with offset strokes [12] Drop Shadow and Gaussian Blur

[06] 20. Scaling and Rotating [01] The benefits of static transformations [02] Introducing the Scale tool [03] Setting the transformation origin [04] Global Edit [05] Introducing the Rotate tool [06] Creating transformation guides [07] Using the Scale tool to create primitives [08] Uniting and rotating the primitives [09] Introducing the Shear tool [10] Skewing one path to match another [11] Power-duplicating the petals of the star logo [12] Offset Path A different way to scale [13] Adding skewed gradient shadows [14] Transforming partial path outlines [15] Using the Reflect tool [16] Using the Reshape tool [17] The Transform Each command

[07] 21. Align and Distribute [01] How alignment and distribution work [02] Snapping and Smart Guides [03] Aligning a group to the artboard [04] Distributing objects across the artboard [05] Aligning to a fixed key object [06] Distributing by a specified amount of space [07] Using the Align options as positioning tools [08] Adding extruded edges to your artwork [09] Aligning the backs of your extruded letters [10] Casting shadows from faux 3D objects

[08] 22. Gradients and the Gradient Tool [01] The joy of custom gradients [02] Assigning and modifying a gradient [03] Lifting a color from a pixel-based image [04] Designing and saving linear gradients [05] Using the Gradient tool and Annotator [06] Working with radial gradients [07] Offsetting the center of a radial gradient [08] Combining gradients with clipping masks [09] Adjusting the opacity of gradients [10] Working with freeform gradients [11] Painting lines of freeform gradients [12] Painting gradient hair [13] Assigning a gradient to an entire layer [14] Assigning gradient strokes [15] Combining multiple gradient fills [16] Exporting your emoji to use with a device

[09] 23. Object Blends and Clipping Masks [01] Illustrator’s oldest dynamic functions [02] Creating a dynamic object blend [03] Redirecting a blend by editing its spine [04] Creating a custom shape gradient [05] Adding texture to your custom gradient [06] Meet the Reverse Front to Back command [07] Creating a clipping mask [08] Masking the contents of an entire layer [09] Fixing problems with the Blend tool [10] Aligning your intervals to the spine [11] Moving objects into a clipping mask [12] Blending between groups [13] Blending the colors of sequential paths

[10] 24. Live Paint and Interwoven Objects [01] Coloring overlapping areas [02] Introducing Live Paint [03] Modifying Live Paint strokes [04] Using the Live Paint Selection tool [05] Coloring traced or freeform line art [06] Automatic gap detection [07] Merging live paint objects [08] Filling a region with a gradient [09] Introducing the false Möbius strip [10] Drawing a ribbon using an object blend [11] Violating all laws of stacking order [12] Sneak peek Recolor Artwork [13] Shading a Live Paint object with gradients [14] Tailoring your gradients to fit your art

[11] 25. Placing Photographs [01] Introducing the pixel-based image [02] Placing a photograph into your artwork [03] Working with linked images [04] Scaling and cropping with the bounding box [05] Drawing a border around an image [06] Cropping an image using a clipping mask [07] Using the Mask and Crop Image buttons [08] Creating dynamic crop marks around your art [09] Placing an image with transparency [10] Placing a photograph into editable type [11] Adding stroke effects behind photo type [12] Packaging all linked images and fonts

[12] 26. The Color Guide Panel [01] Generating colors using harmony rules [02] Introducing the Color Guide panel [03] The color models RGB, CMKY, and Lab [04] The 23 color harmony rules [05] Mixing and matching color harmonies [06] Using a color group as a harmony rule [07] Loading a predefined swatch library [08] Introducing the Edit Colors dialog box [09] Mastering the Edit Colors controls [10] Constraining colors to a swatch library [11] Sharing swatches between documents [12] Making your swatch libraries persistent

[13] 27. Recoloring Your Artwork [01] Changing lots of colors all at once [02] Introducing the Recolor Artwork command [03] Editing colors with the Lab Color Wheel [04] Locating specific colors in your artwork [05] Recoloring artwork using a color group [06] Reducing your art to three spot colors [07] The five color reduction methods [08] Recoloring all varieties of gradients [09] Recoloring a repeating tile pattern

[14] 28. Dynamic Effects [01] My favorite features in all of Illustrator [02] Applying and expanding a dynamic effect [03] Drawing an orthogonal cube [04] Creating a dynamic cube of cubes [05] Busting up and coloring the cubes [06] Adding glows and shadows with Outer Glow [07] Targeting the contents of a group [08] Clipping effects inside objects [09] Creating flower petals with Pucker & Bloat [10] Scale, rotate, and duplicate in one operation [11] Document Raster Effects settings [12] Alternating the colors of repeated objects [13] Creating an origami effect with Zig Zag [14] Duplicating effects between fills [15] Swapping out colors in dynamic art [16] Dynamic repeats Mirror and Radial

[15] 29. Saving Effects as Graphic Styles [01] Saving attributes and effects [02] Introducing the Graphic Styles panel [03] Creating your own graphic style [04] Assigning a style to an entire layer [05] Updating graphic styles [06] Experiment freely without penalty [07] Combining multiple styles [08] Utterly mastering graphic styles [09] Refining a Pucker & Bloat effect

[16] 30. Printing Your Document [01] Illustrator’s elaborate Print Engine [02] Printing to colored paper stock [03] Adding a bleed for borderless printing [04] The Separations Preview panel [05] Working with Pantone spot colors [06] Troubleshooting and overprinting [07] Introducing the Print command [08] Adding trim and printer’s marks [09] Exporting color separations

[17] Conclusion [01] Until we next meet

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