Release date:2021, April 8

Author:Awesome Tuts

Skill level:Beginner

Language:English

Exercise files:Yes

This is the most comprehensive online course that will take you from a complete beginner to creating your own games in Unity game engine.

And not only that, but this course will teach you the complete process of creating a game step by step from an empty project to a playable game.

To achieve this, the course is completely project based, and not just simple hello world or move the cube projects, but I am actually taking all the knowledge that I have learned about game development and creating my own games that I’ve published on the app store, and I am teaching you the exact steps I use to create fun to play games.

We will start with very simple things like downloading Unity, creating a sample project, and going through Unity’s interface. After that, we will take a look at some basic code examples so that you can see that coding is not scary like everyone thinks. And then we will jump into C# and learn all the basic things we need to get started with game development.

As we progress through the course and create game projects, I will revise all the C# concepts that we learned up to that point and explain them with real world examples and give you tips and tricks on how you can use certain techniques in your own projects.

And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.

Every section in this course will gradually increase in size and depth so that you don’t get overwhelmed from the very start but instead you digest every concept we learn step by step.

During the lectures, I will give you assignments to challenge your knowledge and to challenge your ability to think like a programmer. Because in game development, the best way to learn is by doing. Of course, I will provide a solution for every assignment that I give you, but I will expect that you try to finish it on your own because it will give you experience, and the feel of how to solve programming problems on your own.

You will also benefit from my super fast response if you have any issue that you are stuck with, and oh and all the students taking the course will also be there to help you!

Some of the things that you will learn in this course:

Unity’s interface

Importing Assets

Organizing The Project

Basic, Intermediate, And Advanced C# Programming

Basic AI(Artificial Intelligence)

Advanced AI(Artificial Intelligence)

Basic And Advanced Character Animations

Sound FX And Music

Basic, Intermediate And Advanced Particle FX

Learn How To Use Unity’s UI System

Create And Animate Menus

Saving And Loading Game Data

Basic And Advanced Animations

Creating Reusable Code

Writing Optimized Code

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

01. Course Introduction 01. Introduction(IMPORTANT – Watch This Lecture) 02. 2 Notes (IMPORTANT – Watch This Lecture)

02. The Unity Game Engine 01. Downloading Unity Hub And Unity 02. About Unity Versions And Creating A New Project 03. Introduction To Unitys Interface 04. Starting With Unity Basics 05. Rigid Bodies And Colliders 06. Audio Source And UI Elements 07. Moving Our Character With Code

03. Programming In C# 01. Introduction To Variables 02. Operations With Variables 03. Functions 04. Conditional Statements 05. Loops 06. Classes 07. Accesibility Modifiers(Data Encapsulation) 08. Inheritance 09. Coroutines 10. Getting Components

04. Monster Chase Game 01. Game Introduction 02. Importing Assets And Working With Sprite Sheets 03. Creating Player Animations 04. Sorting Layers And Order In Layer 05. Creating The Game Background 06. Player Movement 07. Animating The Player Via Code 08. Player Jumping 09. Camera Follow Player 10. Enemy Animations 11. Enemy Script 12. Enemy Spawner 13. Enemy Collision 14. The Collector Script 15. Unity UI System 16. Creating Main Menu 17. Navigating Between Scenes 18. Selecting A Character 19. Static Variables 20. Singleton Patern 21. Events And Delegates 22. Instantiating The Selected Character When The Game Starts 23. Finishing Our Game

05. The Artifact 01. Game Intro 02. Importing Assets And Creating The Player 03. Player Movement 04. Animating The Player 05. Creating Our Level With Tile Map 06. Creating The Bush 07. Enumerations 08. Bush Visuals 09. Bush Fruits 10. Player Backpack 11. Player Harvest 12. Particle System 13. Creating The Artifact 14. The Artifact Script 15. Creating The Wolf Enemies 16. WolfAI Script – Searching For Target 17. WolfAI Script – Attacking The Bush And The Artifact 18. Enemy Spawner 19. Slash Attack Prefab 20. Player Slash Script 21. Enemy Health Script 22. Gameplay UI Elements 23. Time Manager 24. Backpack Info And Artifact Health Info 25. Creating The Games Main Menu 26. Creating The How To Play Info 27. Main Menu Controller And Game Over Panel 28. Game Over Controller

06. Space Adventure 01. Game Intro 02. Importing Assets And Creating The Player Ship 03. Player Movement And Fire Engines 04. Projectiles 05. Weapon Manager(Shooting Projectiles) 06. Removing Projectiles From The Game 07. Lists 08. Reusing Projectiles (Pooling System) 09. Awake, Start, And OnEnable 10. Redesigning Projectiles 11. Creating Enemy Ships 12. Enemy Movement Script 13. EnemyMovementPointToPoint Script 14. EnemyMovementRandom Script(Assignment Solution) 15. Enemy Shooting 16. Projectile Collision Detection 17. Meteor Obstacles 18. MeteorMovement Script 19. Meteor Spawner 20. Enemy Spawner 21. Creating The Health Bar UI 22. Enemy Health Script 23. Enemy Hit And Destroy Effect 24. Sound Manager 25. Player Health Script 26. The Collectable Prefabs 27. Collectable Script 28. Player Weapon Upgrades 29. Drop Collectable When Destroyed 30. Creating The Game BG 31. Gameplay UI 32. Gameplay UI Controller Script 33. Player Health Slider 34. Game Over UI Panel 35. Game Over UI Controller Script 36. Main Menu And Highscore Menu 37. Meteor Effect For Main Menu(Solution For Assignment) 38. Space Ship Effect For Main Menu(Solution For Assigment) 39. Meteor Effect For Main Menu Pooling System (Solution For Assignment) 40. Main Menu Controller 41. Saving Data With Player Preferences 42. Wrapping Up Our Game

07. Knight Platfomer 01. Game Intro 02. Importing Assets And Slicing Level Parts 03. Creating The Player Character 04. Player Animations 05. Player Movement 06. 2 Ways For Moving The Rigid Body 07. Player Animation Script 08. Fixing Animation Transitions And Player Facing Direction 09. Raycasting And Jumping 10. Boxcasting And Double Jumping 11. Player Jump Animation 12. Fixing Player Jump Animation Issue 13. Creating The First Level 14. Unlocking The Lock With The Key 15. Unlocking The Lock With The Key (Another Way To Do It) 16. Platform Effector 17. Worm Soldier Enemy 18. Worm Soldier Movement Script 19. Circle Obstacle 20. Hanging Spike 21. Flying Bat Enemy 22. Flying Bat Movement Script V1 23. Flying Bat Movement Script V2 24. Spider Shooter Enemy 25. Spider Shooter Script 26. Spider Jumper Enemy 27. Spider Jumper Script

[Udemy] The Most Comprehensive Guide To Unity Game Development Vol 1.7z [Udemy] The Most Comprehensive Guide To Unity Game Development Vol 1_Subtitles.7z

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