Unreal Engine Marketplace – Vehicle Variety Pack车辆 车辆品种包
一包5个完全游戏准备,可驾驶车辆的内饰,你可以下降和使用在你的项目。
包括:
跑车
掀背式
皮卡
运动型多用途汽车
箱式货车(有箱和无箱)
所有车辆的设计原则都是相同的。尽量保持材料调用尽可能低,同时保持足够的细节,也可以近距离使用。所有车辆包含不超过4个材料槽,即:车身、底盘、内饰和车窗。唯一的例外是箱子卡车,它有一个额外的箱子在后面。
技术细节
特征:
5种独特的车辆
所有车辆的内饰
所有车辆的底盘
作弊的
可玩/可驾驶
游戏准备就绪
展示场景(宣传片中的场景)
小操场场景测试每一辆车-只需改变游戏模式在世界设置。
纹理大小:4096
缩放到Epic骨架:是的,使用标准的Epic指南车辆装备。
碰撞:所有骨架网格都有物理资源
顶点计数:
网格数:6个骨架网格
材质和材质实例数:19个材质,5个材质实例
纹理数:77
支持的开发平台:4.21+
支持的目标构建平台:4.21+
B数印刷品:6
输入:控制器和键盘
网络复制:否
窗户:是的
麦克:是的

Pack of 5 fully game ready, drivable vehicles with interiors for you to drop and use in your projects.

Includes:
Sports Car
Hatchback
Pickup
SUV
Box Truck (with and without Box)

All vehicles designed with the same principles in mind. Trying to keep the material calls as low as possible while maintaining enough detail to also be used up close. All vehicles contain no more than 4 material slots which are; The body, undercarriage, interior & windows. The only exception is the box truck, which has an extra one for the box on the back.
技术细节
Features:
5 Unique Vehicles
Interiors on all vehicles
Undercarriages on all vehicles
Rigged
Playable/Drivable
Game Ready
Presentation scene (the ones in the promotional shots)
Small playground scene to test out each of the cars – just change the gamemode in the world settings.

Texture Sizes: 4096
Scaled to Epic skeleton: Yes, uses a standard Epic guideline vehicle rig.
Collision: All skeletal meshes have physics assets
Vertex Count:
Number of Meshes: 6 Skeletal Meshes
Number of Materials and Material Instances: 19 Materials, 5 Material Instances
Number of Textures: 77
Supported Development Platforms: 4.21 +
Supported Target Build Platforms: 4.21 +
Number of Blueprints:6
Input: Controller and Keyboard
Network Replicated: No
Windows: Yes
Mac: Yes

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