Unreal Engine Marketplace – Fx And Ui Functions UI特效函数
FX和UI函数”包包含45个材质函数,用于创建视觉效果和用户界面的材质。所有材质函数都完全基于数学运算,不使用纹理。
包含:
10实用功能
转换UV坐标的7个函数
14个函数可以创建不同的形状(3个多边形、2个光线、2个星形、2个螺旋、2个花朵、心脏、大麻)
7噪声函数(不同的复杂性和类型)
3效用噪声函数
创建耀斑的4个函数(基于不同的噪声类型)
演示图显示了每个材质函数的作用以及更改参数如何影响结果。为此,项目包括85个主材料和123个材料实例。materials和material函数被注释,包括节点和输入输出管脚的描述。关于这些功能的一些附加信息也可以在地图中找到。所以这个项目也可以作为学习资源。
程序生成形状的优点包括:
1所需磁盘空间很小,减少了项目的下载时间。
2几乎不需要内存空间。
三。无论你离得有多近,或者你把它们放大到多大,效果看起来都很清晰。
4可以在运行时调整参数,并逐帧设置动画。
5可以很容易地生成大量的变体。
如需支持,请访问此处或发送电子邮件至support@rewindgravity.com。
技术细节
材料功能数:45
母材数量:85
材质实例数:123
在85个材质和123个材质实例中,包含一些使用材质函数构建的效果示例:
1火球效应
1门户效应
1火花粒子效果
1十字准线效应
1小地图平效果
1加载指示器效果
4进度/健康栏效果
1雷达效应
发射器类型:1(GPU)
网格数:1(用于门户效果)
纹理数:1(用作测试图像)



The ‘FX and UI Functions’ pack contains 45 material functions, useful for creating materials for visual effects and user interfaces. All material functions are completely based on mathematical operations, no textures used.

Contains:

10 utility functions
7 functions to transform UV coordinates
14 functions to create different shapes (3x polygon, 2x rays, 2x star, astroid, 2x spiral, 2x flower, heart, cannabis)
7 noise functions (different complexity and type)
3 utility noise functions
4 functions to create flares (based on different noise types)

A demonstration map shows what each material function does and how changing the parameters affects the result. For this purpose the project includes 85 master materials and 123 material instances. The materials and material functions are commented and include descriptions for nodes and input and output pins. Some additional information regarding the functions can be found in the map as well. So this project can also act as a learning resource.

Advantages of procedurally generated shapes include:
1. Little disk space required, reducing download time of your project.
2. Almost no space in memory required.
3. Effects look sharp and clean, no matter how close you get or how big you scale them.
4. Parameters can be adjusted at runtime and animated frame-by-frame.
5. A huge number of variations can easily be generated.

For support check here or send me an email at support@rewindgravity.com.
技术细节
Number of Material Functions: 45
Number of Master Materials: 85
Number of Material Instances: 123
Included in the 85 materials and 123 material instances are a few effect examples built with the material functions:
1 fireball effect
1 portal effect
1 sparkle particle effect
1 crosshair effect
1 minimap ping effect
1 loading indicator effect
4 progress/health bar effects
1 radar effect
Type of Emitters: 1 (GPU)
Number of Meshes: 1 (used for portal effect)
Number of Textures: 1 (used as test image)

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