MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2 Ch

语言:英语+中英文字幕(云桥网络 机译) |时长:38节课(9h 56m) |大小解压后:6.8 GB

学习游戏中的基本机制,如战场,使命召唤,命运,常驻邪恶,等等!

你会学到:
如何在虚幻引擎4中创建第一人称射击游戏

要求
推荐一些以前的虚幻引擎或脚本经验

描述
在这个游戏设计课程中,我将指导你完成制作第一人称射击游戏的过程!本课程使用虚幻引擎4——与制作《堡垒之夜》、《蝙蝠侠阿卡姆骑士》、《边境地带》和许多其他游戏的AAA游戏开发工作室相同的游戏引擎!


本课程包含38节视频课,将逐步指导您完成以下主题:

如何创建6种可定制的武器(包括手枪、突击步枪、猎枪、狙击枪、榴弹发射器和火箭发射器)

如何制作基于命中扫描和投射的武器

如何制作第一人称角色的动画

如何编写复杂的重装和射击系统

如何产生动态冲击效果

如何基于特定的身体部位伤害敌方角色

如何创建可交互的弹药拾取对象

如何使用Widgets构建播放器HUD

如何给游戏添加逼真的粒子和音效

还有更多!


借助您在本课程中获得的知识,您将深入了解第一人称射击技术。这些知识适用于各种流派,如掠夺者、生存恐怖、军事、科幻等,让你可以将这个项目带向无穷无尽的方向!虽然欢迎任何人参加这个课程,但我推荐给那些至少有一些使用虚幻引擎4的编码知识或经验的人。虽然我的课程很全面,但我没有花时间在本课程中解释编码和虚幻引擎4的绝对基础。如果你是全新的,我建议你先上我的第三人称动作冒险游戏课程。

这门课是给谁的
想要学习第一人称射击游戏制作方法的中级虚幻引擎学生


MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 38 lectures (9h 56m) | Size: 6.43 GB

Learn the fundamental mechanics present in games such as Battlefield, Call of Duty, Destiny, Resident Evil, and more!

What you’ll learn:
How to create a first-person shooter game in Unreal Engine 4

Requirements
Some prior Unreal Engine or scripting experience is recommended

Description
In this game design course, I’ll guide you through the process of making a first-person shooter game! This course uses Unreal Engine 4 — the same game engine AAA games development studios used to make Fortnite, Batman Arkham Knight, Borderlands, and many others!

This class contains 38 video lessons that will walk you step-by-step through the following topics:

· How to create 6 customizable weapons (includes pistol, assault rifle, shotgun, sniper rifle, grenade launcher, and rocket launcher)

· How to make hit scan and projectile based weapons

· How to animate a first-person character

· How to script complex reloading and shooting systems

· How to spawn dynamic impact effects

· How to damage enemy characters based on specific body parts

· How to create interactable ammo pick up objects

· How to construct a player HUD using Widgets

· How to add realistic particle and sound effects to a game

· And much more!

With the knowledge you’ll acquire in this class, you’ll gain an in-depth understanding of first-person shooter mechanics. This knowledge applies to all kinds of genres, such as looter, survival horror, military, sci-fi, and others, allowing you to take this project in an endless number of directions! While anyone is welcome to take this course, I recommend it for those with at least some coding knowledge or experience using Unreal Engine 4. While my lessons are thorough, I do not take the time in this course to explain the absolute basics of coding and Unreal Engine 4. If you are completely new, I recommend you take my course on Third-Person Action Adventure games first.

Who this course is for
Intermediate Unreal Engine students wanting to learn how first-person shooter games are made
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