升级 C#、Unity、后处理、2D 灯光、VFX、音频等,以增强您的游戏。Mastering Game Feel in Unity: Where Code Meets Fun!

I. 学习目标
A. 提高对良好 C# 实践的理解水平
B. 掌握实现结构、集中输入、接口和多种游戏设计模式等内容的方法
C. 扩展 Unity 基础知识
D. 实现屏幕抖动、后处理效果、2D 光照、粒子效果、图块地图预制件、遮罩、Unity 事件等

II. 入门要求
对 Unity 和 C# 有基本或入门的了解

III. 解决游戏感觉问题的方法
A. 通过实现一系列有趣的系统、机制和效果来增强游戏的感觉
B. 提升对 C# 的理解,学习实现结构体、集中输入、接口和多种游戏设计模式等内容
C. 扩展 Unity 知识,学习屏幕抖动、后处理效果、2D 光照、粒子效果、图块地图预制件、遮罩、Unity 事件等
D. 构建可扩展的音频管理器系统,可用于其他中型可扩展项目

IV. 课程特点
A. 提供简单的 2D 横向卷轴射击游戏基本模板,并对其进行扩展
B. 制作一款“感觉”有趣的游戏,包括干净、活泼的玩家控制器、有趣的射击武器、音频和屏幕视觉效果
C. 适合所有级别的 Unity 用户,包括初级到中级开发人员
D. 提供终身访问权限和课程论坛,方便讨论和交流
E. 可加入 Facebook 开发者社区、TA 策划的社区和学生聊天组

V. 结论
立即注册课程,提升您的游戏开发技能,创造出更好的游戏体验。

由 GameDev.tv 团队创建,Stephen Hubbard
MP4 | 视频:h264,1280×720 | 音频:AAC、44.1 KHz、2 Ch
类型:电子学习 | 语言: 英语 | 持续时间:67 场讲座(7 小时 50 分钟)| 大小:4.2 GB

Level Up in C#, Unity, Post-Processing, 2D Lighting, VFX, Audio and more to Amp Up Your Game.

What you’ll learn
Increase your level of understanding when it comes to good C# practices.
Learn how to implement things like a struct, centralized input, interfaces, and several game design patterns.
Expand your foundational knowledge of Unity.
Implement screen shake, post-processing effects, 2D lighting, particle effects, tilemap prefabs, masking, Unity events, and much more!
Build an expandable Audio Manager system in C# & Unity that can be used in other mid-sized scalable projects.
Build good clean systems in C# and practice good code architecture principles.

Requirements
A basic or introductory level of understanding in both Unity and C#.

Description
​​​Ever feel that your game just doesn’t feel quite right?Learn how to fix that by implementing a bunch of fun systems, mechanics and effects to enhance the way your game feels from a player perspective!Building upon solid C# and Unity foundations, it’s time for you to level up.Increase your C# understanding, learn how to implement things like a struct, centralized input, interfaces, and several game design patterns.And expand on your Unity knowledge by learning screen shake, post-processing effects, 2D lighting, particle effects, tilemap prefabs, masking, Unity events, and much more!Plus, you’ll even build an expandable Audio Manager system that can be used in other mid-sized scalable projects.You’ll start with a simple 2D side scroller shooter base template and expand on it to get things feeling the way they should.You’ll make a game that “feels” fun to play with a clean and snappy player controller, a gun that’s fun to shoot, audio and screen visuals to give your player feedback, as well as animations to bring everything together.This course is suitable for all levels of Unity users. So if you’re a beginner to intermediate Unity developer looking to expand your foundation knowledge, maybe you’ve taken our beginner 3D or 2D courses and are looking for the next step, or you’ve used Unity to participate in a game jam or two and are looking to take your projects and games to the next level, this is the course for you!You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.You’ll also gain access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).So enrol today and get your game feeling just right!

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