这个教程系列似乎非常全面,提供了一个逐步指南,使用Redshift渲染以非破坏性的方式对复杂的瓶子进行建模。这个分为四部分的教程涵盖了创建瓶子模型和有效渲染的关键方面:

建模:这一部分着重于使用各种工具和变形器(如位移和倒角变形器)高效快速地对瓶子进行建模。
UV展开:教程深入探讨了在Photoshop中展开圆柱形形状进行纹理处理的过程,确保它们为下一阶段做好了适当的准备。
渲染:在这里,重点是构建光线场景和材质,不包括标签材质,并设置渲染环境。
最终渲染和标签创建:这一部分是关于创建标签材质的详细演示,解释了分层过程(凹凸、光泽、镜面、漫反射)。它还涵盖了设置新的渲染层,以在单个场景中整合各种设置、相机和材质的详细步骤。
总的来说,这个教程似乎非常详细,提供了对使用Redshift进行建模和渲染技术的深入见解,使其成为对3D瓶子设计和渲染感兴趣的人的绝佳资源。

课程时长:2.5小时 2560X1440 mp4 语言:英语+中英文字幕(云桥网络 机译)含课程文件


This tutorial series seems comprehensive, offering a step-by-step guide to model a complex bottle using a non-destructive approach in Redshift rendering. The breakdown across four parts covers different aspects crucial to creating the bottle model and rendering it effectively:

Modeling: This part focuses on the efficient and quick modeling of the bottle using various tools and deformers like displacement and bevel deformers.
UV Unwrapping: The tutorial delves into the process of unwrapping cylindrical shapes for texturing in Photoshop, ensuring they’re properly set for the next stage.
Rendering: Here, the focus is on building the light scene and materials, excluding the label material, and setting up the rendering environment.
Finalizing Rendering and Label Creation: This section is a detailed walkthrough on creating the label material, explaining the layering process (bump, glossy, specular, diffuse). It also covers setting up a new render layer to consolidate various settings, cameras, and materials within a single scene.
Overall, the tutorial appears to be quite detailed, providing insights into both modeling and rendering techniques using Redshift, making it an excellent resource for those interested in bottle design and rendering in 3D.

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