使用中间建模技术,使用3D对象、多种光源、纹理和颜色创建一个全面的室内场景。

当3D设计师和动画师Derek Elliott开始探索Blender时,他并没有意识到这将改变他的整个职业生涯。Derek最初是一名产品设计师,他很快发现在Blender中学习建模和制作动画打开了一个新的机会世界——包括为世界各地的公司制作产品动画和寻求投资的演示。现在,在YouTube和Instagram上有一个超过22万人的社区,Derek喜欢分享Blender的强大功能来创建动态3D渲染。Level Up in Blender: Build an Advanced 3D Scene

凭借在Blender中多年的3D产品渲染经验,Derek将分享如何使用更高级的3D建模技术来创建动态的室内场景。从想要为他们的角色建造一个世界的卡通动画师到想要将他们的2D草图变为现实的室内动画师,任何人都可以通过学习如何在Blender中构建一个房间场景来将他们的3D设计提升到一个新的水平。

课程时长:1小时7分钟 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 机译)含课程文件


有德里克做你的向导,你会

使用高级建模技术设计逼真的对象
构建建筑房间场景
发现预制资产和修改器的力量
使用3D材质为场景添加颜色和纹理
此外,您还将深入了解Derek的工作流程,以及他作为全职3D设计师如何为整个场景建模。

无论您是刚刚开始学习3D,还是希望将3D对象带入一个完整、详细的场景中,您都将通过这门课程了解如何使用中级和高级3D建模技术构建一个室内空间。

你不需要成为一个专业的3D动画师或设计师来参加这个课程,但Blender的界面和工具的一些一般知识将有助于简化你的学习。有了电脑、鼠标和搅拌机,你就拥有了学习3D建模基础的一切。要继续学习Blender中的3D建模,请探索Derek的完整3D建模和动画学习路径。

课程概要:
01.介绍
02.制作一盏灯的模型
03.可选的斜切技术
04.椅子的细分建模
05.建造一个房间
06.使用预制资产
07.添加颜色和纹理
08.添加布艺窗帘和文字
09.最后的想法

Create a comprehensive interior scene with 3D objects, multiple light sources, textures and colors using intermediate modeling techniques.

When 3D designer and animator, Derek Elliott began exploring Blender he didn’t realize it would transform his entire career. Originally a product designer, Derek soon discovered that learning to model and animate within Blender opened up a world of new opportunities—including creating product animations and investment-seeking presentations for companies around the world. Now with a community of over 220K across YouTube and Instagram, Derek loves sharing the power of Blender to create dynamic 3D renders.

With years of experience with 3D product rendering in Blender, Derek will share how to use more advanced 3D modeling techniques to create a dynamic interior scene. From cartoon animators looking to build a world for their characters to interior animators who want to bring their 2D sketches to life, anyone can take their 3D designs to the next level by learning how to construct a room scene within Blender.

With Derek as your guide, you’ll

Design realistic objects with advanced modeling techniques
Build an architectural room scene
Discover the power of premade assets and modifiers
Add color and texture to your scene using 3D materials
Plus, you’ll gain valuable insight into Derek’s workflow and how he goes about modeling an entire scene as a full-time 3D designer.

Whether you’re just getting started with 3D or you’re looking to bring your 3D objects into a full blown, detailed scene, you’ll leave this class knowing how to build out an interior space with intermediate and advanced 3D modeling techniques.

You don’t need to be an expert 3D animator or designer to take this class, but some general knowledge of Blender’s interface and tools will help streamline your learning. With a computer, mouse and Blender, you’ll have everything you need to learn the basics of 3D modeling. To continue learning more about 3D modeling in Blender, explore Derek’s full 3D Modeling and Animation Learning Path.

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