作为CG和FX艺术家,合成是最容易被忽视的技能之一。然而,它却是让原始FX通行证变得闪闪发光的关键。Nuke作为行业标准的合成程序,被广泛认为是市场上最好的工具之一。

在这门课程中,我们将向您展示如何使用Nuke将实景画面与CG元素合成。即使您并非Nuke专家,也能通过本课程获得大量知识。课程内容平易近人且富有趣味,即使您是Nuke的新手也能轻松上手。

随着镜头的复杂性和多样性的增加,我们将逐渐深入了解Nuke的使用技巧。在课程的最后几周,我们将利用绿屏素材和CG元素进行合成,并创建多个镜头。这将是一门令人兴奋的课程,让您对Nuke的掌握水平大大提升!

作者:Nick Chamberlain 课程时长:28小时 1920X1080 mp4 语言:英语

课程目录:
Week 1
02_Overview
03_Fundamentals I Tracking
04_Fundamentals II Levels
05_Fundamentals III Grain
06_Fundamental IV Edge Detail
07_Fundamentals V Focus
08_Fundamentals VI Lens FX
09_Fundamentals VII Lighting
10_Fundamentals VIII Perspective
11_ Gizmopack Installation
12_Project Setup and Analysis
13_Slapcomp and Background Selection
14_Reflection Paintout
15_Keying
16_Background Adjustments
17_Self Review
18_Final Tweaks Pt1
19_Final Tweaks Pt2
20_Final Tweaks Pt3
21_Review and Assignment
Week 01 _ Lesson 01 Class Overview

Week 2
01_class_overview
02_project_setup_and_analysis
03_colorspace
04_lut_setup_and_slapcomp
05_bg_adjustments
06_3d_layout
07_optical_zdefocus
08_procedural_lens_breathing
09_luma_keying_and_rotoscoping
10_ibk_core_key_and_luma_key_tweaks_
11_optical_fx
12_lens_replacement
13_self_review
14_creative_tweaks
15_technical_tweaks
16_final_review_and_assignment
17_bonus_intro_to_3d_in_nuke

Week 3
01_class_overview
02_shot_setup_and_analysis
03_lut_creation
04_3d_tracking
05_layout_with_lidar
06_dense_point_clouds
07_roto_with_3d_stabilization
08_paintout_deep_bg
09_paintout_roads
10_paintout_foreground
11_initial_camera_projection
12_model_builder
13_projection_split_up
14_projection_merging
15_review_and_assignment

Week 4
01_week_04_overview
02_slap_comp
03_compositing_cg_shadows
04_cg_statue
05_cg_dropship
06_cryptomatte_and_expressions
07_cg_crashed_ship
08_ground_integration
09_ground_tracking
10_sky_replacement
11_atmosphere_and_smoke
12_edge_fixes
13_self_review
14_final_tweaks
15_final_review_and_assignment
16_bonus_premultiplication

Week 5
01_week5_overview
02_the_creative_process
03_node_defaults
04_3d_track_and_layout
05_slap_comp
06_cg_foreground
07_cg_lens_fx
08_performance_optimization
09_shadow_integration
10_projection_paintout
11_review_and_assignment

Week 6
01_week_06_overview
02_matte_painting_part1
03_waterfall
04_cg_buildings
05_matte_painting_part2
06_cloud_fog_and_haze
07_matte_painting_part3
08_ground_blending
09_matte_painting_projection
10_keying
11_self_review
12_final_tweaks
13_review_and_assignment

Week 7
01_week7_overview
02_z_defocus
03_deep_compositing_overview
04_basic_deep_nodes
05_deep_compositing_pros_and_cons
06_merging_non-deep-elements
07_deep_recoloring
08_houdini_and_arnold_deep_renders
09_installing_pg_bokeh
10_deep_defocus
11_final_assignment

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