Release date:2013

Author:Peter Konig

Skill level:Beginner

Language:English

Exercise files:Yes

Want to make creatures that not only look great, but also function properly in a production environment? Learn how with this one of a kind creature workshop! Using his background in animation and unparallelled creature design skills, Peter Konig will show you how to develop fantastic creature designs while keeping an eye on their movement and functionality. Follow along as Peter takes you step by step through the design process in just six power-packed modules!

Module 1

01.- Setting Up the Workspace and Blocking Out the Creature 02.- Refining the Initial Block Out 03.- First Pass Anotomical Detail

Module 2

01.- Sculpting The Arms and Legs 02.- Sculpting the Feet and Fitting the Body Segments Together 03.- Sculpting the Torso, Face, and Cleaning Up the Arms

Module 3

01.- Cleaning Up the Arms and Legs 02.- Sculpting the Arms and Adjusting the Helmet 03.- Sculpting the Legs and Adjusting the Hands 04.- Further Adjusting the Hands, Sculpting the Helmet, and Face

Module 4

01.- Detailing the Arms Part 1 02.- Detailing the Arms Part 2 03.- Detailing the Legs Part 1 04.- Detailing the Legs Part 2

Module 5

01.- Detailing the Torso Part 1 02.- Detailing the Torso Part 2 03.- Detailing the Helmet 04.- Detailing the Helmet Part 2 and Detailing the Head

Module 6

01.- Painting the Base Coat and Creating Definition 02.- Layering Paint Part 1 03. 04.- Posing and Rendering

[ZBrushWorkshop] Creature Sculpting with Peter Konig_Subtitles.7z

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