Release date:2022, November

Author:Geometry Nodes by Malcolm Donaldson

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

Learn to make textures using GIMP Navigate the basics of unwrapping 3D geometry and apply textures Have a better understanding of how to use Blender’s Geometry Nodes Complete a basic scene setup, including camera, lighting, and render settings

Requirements Essential Blender experience is recommended but optional. You’ll need to download Blender and GIMP (both completely free) and a computer that can run both.

Description In this course, we’ll learn how to make a miniature procedural Minecraft world using Blender. The whole process can be done in less than an hour!

This course doesn’t cover the basics of navigating Blender, so a basic knowledge of Blender is recommended but optional. If you are new to Blender, this course will provide a fun overview of some of Blender’s most essential systems (no modeling required!). If you’ve been using Blender for a while, the project will provide lots of opportunities to apply your skills and make it your own.

Here’s what the course will cover:

How to make pixelated textures using GIMP. We will quickly create these textures using noise, layers, and other functions of GIMP. How to use Blender to make a UV map by unwrapping the 3D geometry and applying the textures we’ve made to a cube. How to use Blender’s Geometry Node system to transform our cubes into a three dimensional grid and use random noise to modify and create variation. How to set up an introductory scene, including camera, lighting, and render settings.

By the end of the course, you’ll have a system that can create infinite variations and render as many images as you’d like!

What you’ll need:

Blender GIMP A computer that can run the software

Who this course is for: People who want to become more familiar with Blender’s core systems

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