Release date:2016, November

Duration:09 h 12 m

Author:Vertex Twin

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn? Use what you’ve learned to create your own production-quality shots, whether it’s for film, television or personal projects.

Requirements You will need to have a very basic understanding of Blender. In other words, how to download it and install it. You should also know how to select objects and move around in the viewport. I show the rest, so you won’t have to worry about that!

Description In 1980, Stanley Kubrick released The Shining in theaters, a horror film based on Stephen King’s novel of the same name. Today, you’ll learn how to recreate the iconic elevator scene using Blender, the free and open-source 3D program. With Blender, you’ll learn how to model and texture the scene, including adding a fluid system and a dynamic paint system to make the scene come alive. In the end, we’ll use Blender’s Video Sequence Editor to color correct the render, add slow motion and render to a final video.

Who is the target audience? This course is for Blender users who have basic to intermediate knowledge and want to expand their skills.

01. Introduction 01. Introduction to the Course 02. My Blender Setup

02. Let’s Start Modeling 01. 1. Modeling the Walls 02. 2. Setting Up the Camera 03. 3. Modeling the Elevator Area 04. 4. Creating the Moulding 05. 5. Picture Frames and Pot 06. 6. Elevator Floor Sign 07. 7. Elevator Buttons and Wall Rug 08. 8. Modeling the Table 09. 9. Modeling the Radiator 10. 10. Modeling the Chair 11. 11. Cleanup and Adjustments

03. Time for Texturing 01. 1. Quick Note 02. 2. Render Note 03. 3. Light Setup 04. 4. Floor Marble 05. 5. Moulding Wood Texture 06. 6. Elevator Sign Metal 07. 7. Table Wood 08. 8. Rug Texture 09. 9. Red Doors 10. 10. Pot Texture 11. 11. Pictures 12. 12. Radiator Material 13. 13. Chair Texture Part 1 14. 14. Chair Texture Part 2 15. 15. Chair Texture Part 3 16. 16. Back Wall Part 1 17. 17. Back Wall Part 2 18. 18. Back Wall Part 3 19. 19. Back Wall Part 4 20. 20. Texturing Adjustments

04. Creating the Fluid System 01. 1. Quick Introduction to Fluids 02. 2. Fluid Setup 03. 3. Wall Obstacle 04. 4. More Obstacles 05. 5. Fluid Settings 06. 6. Making a Preview Animation 07. 7. Adding a Second Inflow 08. 8. Animating the Obstacles 09. 9. Final Fluid Result 10. 10. Creating the Blood Material

05. Setting Up the Dynamic Paint 01. 1. Quick Introduction to Dynamic Paint 02. 2. Making the Floor Paint 03. 3. Creating the Floor Paint Material 04. 4. Making the Pot Paint 05. 5. Fixing the Chair 06. 6. Making the Chair Paint

06. Finalizing Everything 01. 1. Rendering a Still Image 02. 2. Learning How to Add Motion Blur 03. 3. Rendering an Animation 04. 4. Making a Video with the Video Sequence Editor 05. 5. Conclusion

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