Release date:2022

Duration:17 h 15 m

Author:Nexttut

Skill level:Beginner

Language:English

Exercise files:Yes

About This Class Have you wanted to learn Blender and not know where to start? Then I welcome you to Blender 3.0 Modelling for Beginners class.

Why should you learn form me: My name is Alejandro Aguilar, and I have been working in 3D art for about 7 years. I have worked on numerous projects, from mobile games to video production. My area of work focuses on understanding 3D at a technical level, so that I can then teach you in an easy-to-understand way.

Benefits: By the end of this class you will be able to model hard surface robot type characters in Blender.

What will I learn:

Blender Hard Surface Character Modelling. UV Unwrapping Robotic Characters How to render within Blender.

Is this class right for me:

This class is for you if you are a blender beginner and want to learn Blender modelling to model simple hard surface robotic kind of characters rather than complex organic characters.

Who is not the ideal student:

This class is not for advanced blender users, or who want to learn organic modelling.

What should I know or have for this class:

A basic understanding of computers and know how to open a 3D Program.

You should have Blender 3.0 installed on your computer.

If you want to learn how to use Blender 3.0, join me now and take your skills to the next level. Hope to see you in the class!

01. Introduction 02. Blender Navigation 03. Pre Visualization 04. Blockout 05. Modelling the Head 06. Modeling the Chest 07. Modeling the Back 08. Extra Back Detail 09 – Modeling the Shoulder – Blender Nexttut 10. Modelling the Torso 11. Modelling the Pelvis 12. Modelling the Leg 13. Modelling the Bottom Leg 14. Modelling the Inside Leg 15. Modelling the Chainsaw Base 16. Modelling the Chainsaw Blade 17. Modelling the Claw 18. Extra Claw Detail 19. Modelling Inner Parts 20. Polish Head Detail 21. Polish the Middle 22. Polish Legs And Arms 23. Polish the Shoulders 24. How to Unwrap 25. Unwrapping the Head And Back 26. Unwrapping the Torso 27. Unwrapping the Legs 28. Unwrapping the Weapons 29. Unwrapping the Last Pieces 30. Making Materials 31. Assigning Materials 32. Using Nodes and Smoothing Edges 33. Importing Images 34. Posing the Character 35. Smoothing the Head 36. Smoothing the Back 37. Smoothing the Torso 38. Smoothing the Legs 39. Smoothing the Shoulders 40. Smoothing the Claw 41. Smoothing the Blade 42. Setting up Lights 43. Setting up Camera 44. Render Image & Conclusion

[Skillshare] Blender 3.0 Modelling for Beginners by Nexttut_Subtitles.7z

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