Release date:2022

Author:Emilio Padulo

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Learn the Psychology behind different colors Comprehensive understanding of Color Theory Techniques of using Color in Game Design How to use different Color Schemes in the right areas What are the best tools to create your own Color Palettes

Requirements A willingness to Learn the different ways Color Psychology & Theory can impact Game Design

Description The most comprehensive course on how Color Theory in Game Design Works!

Why this course is special

This course not only covers the basics of what Color Theory is. It also showcases how different colors can affect players in many ways.

This course will talk about what the psychology of certain colors is, how they effect us, what they represent and the difference shades of colors mean. Understanding this is crucial in how to design levels, characters, environments, mechanics etc…

We then take a look at different color schemes and what they are. From that knowledge, we can start to see how certain schemes can work in certain situations and with creating our color palettes.

After the color theory and psychology is covered, we can now deep dive into how we can apply our new found knowledge in video games. We will look at the different functions color has in video games, colors as identifiers, varied content and much more.

My Guarantee For every student that joins the course, they will be able to ask questions about their own games and how to go about using color to develop them. I will be available to answer any and all questions for all of my students.

The Course Structure The course is almost all video. It will take between 2.5 hours to complete. After you finish this course, you will have a stronger understanding of how to design your games with different color palettes. You will understand the benefits of using certain schemes to create the exact emotion or feeling you want to players to have.

The course is structured into 3 main Sections.

Section 2: Introduction to Color Psychology In this section, We will be taking a solid look at how each individual color impacts us in every aspect. How they can have multiple different meanings and emotions attached to them. What they represent in society and how they effect us in our daily lives. We will also look at how some shades have very specific impacts on us.

Section 3: Different Color Schemes Here, we look at what color schemes are and what they do. We will look at the multiple different ones that exist are the ways they are used in order to tell a certain story.

Section 4: How Color works in Game/Level Design This is my favorite section because in this one, we will take all that knowledge we just gained from the previous 2 sections, and put it into practice. Basically we will see how colors that create a mise en scene for our players and help pull them into the game instead of pushing them. We look at the functions color has in games, what color is supposed to be used in specific ways, creating color layouts, how to vary content, how to create our very own color palette and so much more.

Money back Guarantee

The course comes with an unconditional, Udemy-backed, 30-day money-back guarantee. This is not just a guarantee, it’s my personal promise to you that I will go out of my way to help you succeed.

Certification of completion when finishing this course

When you complete 100% of the videos in this course, you will be emailed a certificate of completion by Udemy so you can show it as proof of your expertise and that you have completed a certain number of hours of instruction in the course topic.

Who is the target audience?

Game Designers Level Designers Artists Game Developers Digital Artist

Section 1 – Introduction 01. Course Overview

Section 2 – Introduction to Color Psychology 02. The Color of Aggression – Red 03. The Color of Calm – Blue 04. The Color of Happiness – Yellow 05. The Color of Growth – Green 06. The Color of Royalty – Purple 07. The Color of Adventure – Orange 08. The Color of Darkness – Black 09. The Color of Purity – White

Section 3 – Different Color Schemes 10. The Basics behind the terminology of color theory 11. The Monochromatic Color Scheme 12. The Achromatic Color Scheme 13. The Analogous Color Scheme 14. The Complementary Color Scheme 15. The Polychromatic Color Scheme 16. The Triadic Color Scheme

Section 4 – How Color works in Game and Level Design 18. Different Functions of Color in Games 19. The 4 Most used Color Palettes in Games 21. What Color as an Identifier is 22. The Difference between Glyphs and Neutrals 23. How to Design Color Layouts 24. Using 2 Color Identifiers 25. Using 3+ Color Identifiers 26. How to use Color to create Content Variation in both Level & Game Design 27. Time to Create your own Color Palette

The Psychology of Color in Game Design & Development – Files.7z [Udemy] The Psychology of Color in Game Design & Development by Emilio Padulo_Subtitles.7z

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