Release date:2022, February

Author:Nikolay Naydenov

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

3D character workflow in Blender

Blender sculpting and modelling Blender Blender rigging, fur, rendering

Requirements

No previous experience with 3D software required.

Graphic tablet is a plus.

Description

So you have heard about Blender, and you want to jump in on this free but powerful program?

Or you already use Blender, but don’t know how to make a character inside it?

Weather you are a complete beginner or a bit more advanced Blender user, you could find something for you in this course.

This is the Absolute Beginners 3D character in Blender course and we will be making this cute guy here concepted by Deema Egorov.

My name is Niko and i will be your host trough this creative journey. I am a 3D character artist working in the industry with more than 13 years of experience. I also have more than 15 courses made for character creation, mostly in Zbrush. Now i started to work in Blender only, and i will show you the workflow to create a 3D character in Blender from scratch, rig, pose and present it. We will make some props to practice hard surface modelling in Blender, but since i am a digital sculptor we will emphasize on the sculpting part. I will show you the complete workflow to make a character with clothes, props, pose and present it for your portfolio.

In the course we will start by going trough the most important things a beginner should know about Blender. Then we will start sculpting pretty quickly and i will make a basic quick human head to show you that sculpting is not scary at all. Then we will start our mouse hero from the head while i show you all necessary things and guide you trough the whole process of creating a character from concept as well as making it fast and easy in Blender. After that we will make the basics of the body, hands and fingers. With each step we will learn new things and we will repeat the things we already learned to solidify our knowledge.

Then we will make the sweater and i will show you few ways of making clothes for your character. After that we will manually retopologize the head of our character, using just the tools that Blender provides by default. Although i will show you much faster and useful addon for automatic retopology – QuadRemesher. We will then detail the head and make the glasses.

Following we will be learning basics of lights, cameras and environment textures. Then we will make the tail for a while, before texturing the eyes. We will jump into manual retopologizing the whole body fast and efficient, using various techniques, invented by my humble self :).

Refining the sweater and making the hood will be our next tasks which we will finish with great success. After that we will make UVs of the head and ears and make some texturing work on that too. Then i will show you some hardsurface techniques by making a cleaver weapon. We will also see some character examples from the game i worked on for 3 years from Gameloft, since i work there for 15 years already :).

It will be time to learn basics of hair and fur making in Blender. We will see how to create, adjust and groom our fur. Then it will be time to learn how simple it is to put bones and rig our character so we can animate or pose it. We will pose it and then fix the pose to achieve best final results. Then we will learn how to make transparent background and floor shadows. Lastly we will see how to make a turntable animation to present our characters from all sides. They are 3D characters after all.

This course is for absolute beginners in Blender and in character art, so no previous experience with any 3D software is required. Of course if you like to draw it is definitely a plus :).

Some people say Blender is a lot of things, but none of them is at the right level. I would say from experience, that Blender is good enough for everything i need to make a full character from high poly to low poly and UVs. In this course we will do a character for portfolio, so we will do a high poly, posing, lighting and rendering. So if you want to make your first character and eventually start your 3D character career, you first have to try it and see if you like it. So lets dive into the world of 3D character creation in Blender!

Who is the target audience? People who want to learn Blender and make 3D characters in it

01. Intro, history and other things 02. Most important first things in Blender 03. Sculpting in Blender basics 04. Adding objects and edit mode 05. Starting the mouse head 06. Making some basic body 07. Making the fingers 08. Refining the head 09. Merging meshes and autoretopology 10. Making the sweater 11. Starting the manual retopology of the face 12. Retopo of the head part 2 13. Multires modifier and detailing the head 14. Making the glasses 15. Transparency, cameras, environment texture, lighs basics 16. Making the tail 17. Texturing the eyes 18. Manual retopo of the fingers 19. Manual retopo of the body and arm 20. Finishing the retopo and refining the hands 21. Refining the sweater 22. Making the hood 23. Texturing and UV mapping the head and the ears 24. Making the cleaver and some heroes of the dark showing 25. Texturing the ears again and finishing the cleaver 26. Adjusting the glass material 27. Making the cup and a dice 28. Fur and hair basics 29. Making the sweater pocket 30. Making a character rig 31. Posing the mouse guy 32. Accepting and fixing the pose 33. Adjusting more things and making a shadow catcher 34. Final light adjustments and making a turntable 35. Some bonus AO tests 36. Goodbye, contacts, and some peptalk

[Udemy] Absolute Beginners 3D Character in Blender Course by Nikolay Naydenov.7z [Udemy] Absolute Beginners 3D Character in Blender Course by Nikolay Naydenov_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!