Release date:2022, March

Author:Pete Jepson

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Create an RPG fantasy game in Unity Upgrade your knowledge of C# coding to an intermediate level Create a dynamic menu system for storing pickup items Create a potion mixing system for creating magic attacks Setting up enemy AI pathfinding navigation

Requirements

You should have a basic understanding of Unity and C# coding You will need a computer capable of running Unity 2021

Description Do you want to create a great RPG fantasy game in Unity?

In this course I am going to take you through the process step by step:

Setting up the terrain and level layout creating menus and inventory systems setting up an onscreen mini map creating a shop system to buy ingredients for potions or weapons and armour setting up a dynamic inventory menu where you can mix potions to create unique magic attacks spawning in enemies and boss characters with combat systems and navigation pathfinding setting up player magic attacks and melee combat saving and loading player progress

This is a huge course covering more than 40 hours and is intended for learners who have a basic familiarity with Unity and C#

coding

By the end of this course you will learn key concepts in advanced game design and upgrade your knowledge of C# coding to an intermediate level

You will also have a completed RPG fantasy game which you can include in your portfolio, share with friends or even sell online

I have over 9 years experience of teaching Unity and like all my courses I make learning game design fun and easy, this is why my courses are highly recommended by my learners in the reviews.

So, why not enrol today and I look forward to seeing you in my course.

Who is the target audience? This course is for learners who want to develop their coding ability when creating games in Unity For learners who want to make their own RPG fantasy games

01 – Setup 001 Downloading Unity 003 Install probuilder

02 – Creating an icon bar 001 Creating icon slots 002 Create a health meter 003 Stamina bar 004 Create a background 005 Lighting 006 Saving out images 007 Cutting out images 008 Resizing graphics 009 Saving images 010 Creating the UI bar in Unity 011 Saving the canvas

03 – Modular House Design 001 Downloading assets 002 Modular house design 003 Houses you can enter 004 Adding props 005 Editing props 006 Adding food 007 Wizards house 008 Changing the sign icon 009 The blacksmiths house

04 – Creating the Map 001 Downloading terrain assets 002 Sorting assets 003 Sculpting the terrain 004 Painting the terrain 005 More details 006 Adding a building 007 Adding fencing 008 Adding a forest 009 Open area 010 Painting cliffs 011 Adding another fence 012 Houses 013 Sword master area 014 Farmland 015 Add another tavern 016 Wizards house 017 Mountain pass 018 Open space 019 Wizards area 020 A village 021 Another forest 022 The town 023 Static batching 024 Setting up the lighting 025 Baking the lightmaps 026 Lightmap results 027 Post processing

05 – Player Movement 001 Nav Mesh 002 Character animations 003 Cinemachine 004 Camera control script 005 Cursors 006 Changing cursors 007 Setting up characters 008 Checking player prefabs

06 – Player Select Menu 001 Scripting arrays 002 Player choose scene 003 Scripting player choose 004 Saving player name 005 Spawning in characters

07 – Inventory Menu 001 Setting up the inventory menu 002 Opening the inventory menu 003 Pickups 004 Displaying icons 005 Multiple pickups 006 Displaying a hint box 007 Task review 008 Different hint messages 009 Hint messages 010 Finishing pickups 011 Opening chests 012 Entering buildings 013 Fixing the roof bug 014 Nav mesh obstacles 015 Baking the final navmesh

08 – Shop System 001 Download NPC characters 002 Setup NPC characters 003 Speechbox 004 Message Text 005 Shop menu layout 006 Buy script 007 Buy for loop 008 Check the buying system 009 Multiple shops 010 Another tavern 011 Setting up the Wizard shop UI 012 Setup the wizard 013 Wizard shop script 014 Second wizard 015 Magic and spells UI 016 Changing cameras 017 Potion book layout 018 Navigating the potion book 019 Open and close the potion book 020 Create the potion 021 Next and back buttons 022 Hint message 023 Potion items script 024 Checking potion creation 025 Magic hints 026 Using up items 027 Testing the potions 028 Review 029 Dropping to UI slots 030 Testing potion creation 031 Removing the Icon 032 Fixing the remove 033 Spell icons 034 Message display fix

09 – Music and Sounds 001 Main music track 002 Changing to tavern music 003 Ambient sounds 004 Menu sounds 005 Buy sounds 006 Pickup sounds

10 – Magic Attacks 001 Installing magic particles 002 Setting up the first magic attack 003 Refining the fireball 004 Fire twist 005 Enemy seeker 006 Refine enemy seeker 007 Player stops near enemies 008 Tornado 009 Hurricane swirl 010 One shot particles 011 Task recap 012 Static magic effects 013 Final magic items 014 Launching magic attacks with keys 015 Using mana 016 Adjusting mana bar 017 One use potion attack 018 Player invisibility 019 Adding magic sounds 020 Magic attack animations 021 Chest particles 022 Build a key 023 Key script 024 Setting up all player characters 025 Orbital camera 026 Starting position

11 – Combat 001 Downloading weapons 002 Stats menu 003 Character display 004 Update stats script 005 Giving characters weapons 006 Switching weapons on 007 Scripting weapon buttons 008 Blacksmith shop layout 009 Buying weapons script 010 Changing armor 011 Buy armor button 012 Displaying armor in the menu 013 Closing the blacksmiths menu 014 Attack animations 015 Scripting attack animations 016 Fixing move while attacking 017 Weapon sounds 018 Playing weapon sounds 019 Weapon trail 020 Setting up all player prefabs 021 Blacksmiths house 022 Building music 023 Weapon select sound 024 Destroy crates 025 Finishing weapon colliders 026 Getting the animations to work for all characters 027 Stamina bar

12 – Enemies 001 Download Enemies 002 Enemy move script 003 Selecting enemies 004 Attacking enemies 005 Sound when hit 006 Enemy UI bar 007 Fixing rotation jitter 008 Picking up coins 009 Player level 010 Weapon power increase 011 Magic damage 012 Check progress 013 Player health 014 Finishing magic prefabs 015 Armor amount 016 Bug fixing 017 Setting up other enemies 018 Adding healthbars 019 Setup enemy weapons 020 Setup skeleton animations 021 Fixing skeleton attack 022 Animator controllers 023 Finishing enemies 024 Enemy rotation values 025 Enemy spawning 026 Volume adjust 027 Sounds for enemy attacks 028 Player reaction 029 Laying out spawn points 030 Outrunning the enemies 031 Setting up the spider 032 Spider damage 033 Setting up the Dragon 034 Dragon shoots a fireball 035 Finishing dragon 036 Spawning the dragon 037 Adding dragon fire sound 038 Food replenishes health

13 – Map Screen 001 Deeds page 002 Message script 003 Shop script 004 Deeds script 005 Stopping double deeds 006 Mini map camera 007 Mini map markers 008 Switching off mini map in the inventory 009 Map screen 010 Map screen coding 011 Setting up for game start

14 – Saving Data 001 Saving data 002 Save zone 003 Testing saving 004 Creating a main menu 005 Loading data 006 Checking new game 007 Fixing bugs

15 – Exporting the Game 001 Small fixes 002 Death screen 003 New game reset 004 Save script singleton 005 Options screen 006 Scripting the options 007 Book collect message 008 Game testing 009 Fade out enemy health bars 010 Exporting the game 011 The exported game 012 Final video

[Udemy] Create an RPG Game in Unity by Pete Jepson.7z [Udemy] Create an RPG Game in Unity by Pete Jepson_Subtitles.7z

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