Release date:2022
Author: Zigor Samaniego
Skill level:Beginner
Language:Spanish
Exercise files:Yes
Learn to create professional 3D renders, whatever your level Zigor Samaniego -ilustrator and designer specialized in 3D and creation of graphics for videogames- will teach you the first steps to get you started in the world of 3D.
You will learn how to use the essential Cinema 4D tools in a simple way and from the first day you will be able to create charming images.
What will you learn in this online course?
You will start knowing the trajectory and the influences of Zigor Samaniego in terms of Design and 3D Illustration.Next, Zigor will explain all the basic Cinema 4D tools and where to download a multitude of free or paid objects.
Once you know the basic tools, you will practice with them creating a totem from the sketch with simple geometric shapes with which you will learn to model, simulate materials and textures and edit it with Photoshop. When you have internalized all these actions, you will be ready to design a simplified version of one of the iconic 3D Zigor dolls. Your last task will be to create a still life as an advertising image applying all the knowledge and techniques learned.
To simplify the rendering process, one of the most frightening for beginners, Zigor will create a fully configured photographic scene in which you will only have to add your object.
When designing the final still life, you will learn how to perform the 3D scanning technique by digitizing old photographs.
At the end of the course, you will have created a final image that mixes the modern with the old-fashioned chic.
What is this course’s project? You will create an advertising image from a still life full of color thanks to the technique of home-made 3D scanning and the use of a low-cost photographic studio.
Who is this online course for? To designers, animators, illustrators and creatives in general who want to start in the world of 3D and lose their fear.
Requirements and materials To complete the course you will need a notebook, pencil, a computer with Cinema 4D (for this course you will not need any external rendering engine), Photoshop and a camera.
01 – Presentation 02 – Influences 03 – Cinema 4D Interface – Part 1 04 – Cinema 4D Interface – Part 2 05 – Cinema 4D Interface – Part 3 06 – materials 07 – Where to get objects 08 – How the Domestika scenario works – Part 1 09 – How the Domestika scenario works – Part 2 10 – Sketch 11 – Modeling 12 – Render and materials 13 – Photoshop editing 14 – Sketch 15 – Modeling 16 – Materials and render 17 – Photoshop editing 18 – What is 3D scanning 19 – Photograph the model 20 – From the photos to the computer 21 – DJ of the vertices 22 – Photoshop editing 23 – Express introduction to 3D from scratch to render with Cinema 4D Express Introduction to 3D From Zero to Render with Cinema 4D_Subtitles.7z


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