Release date:2021, May

Author:Ben Tristem

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

Master GIMP’s powerful interface Convey meaning through shape and color Use GIMPs fundamental drawing tools Work with layers for complex images Create gradients, drop shadows, and reflections Organise and professionally export your work. Work to a specification like a pro Create pixel art assets for your games Create your character Becoming a digital artist

Requirements

You need a Mac or PC capable of running GIMP (most are!)

You only need a mouse or trackpad to get started!

Optional: Wacom stylus or similar for later sections

You can organize, move and rename files

Description GIMP is a super powerful, free, 2D art package. It’s also ‘open source,’ meaning the community owns it, and it is constantly updated. Most of the much more expensive Photoshop features are available, giving you the power to create industry-strength 2D art.

The challenge with this package is it can be intimidating for beginners, especially those who need more confidence in art or drawing. We make learning from scratch easy with our simple step-by-step process.

Even if you have yet to gain experience in drawing, or computer art, we’ll take you from the basics. By investing in a structured course like this, you’ll learn faster and more effectively than on your own; just check out our latest reviews.

We provide challenges in every video to cement your knowledge, an active community of students and instructors to help you if you get stuck, and continuous updates to the course to improve the learning journey.

How is the course structured?

We start by helping you master GIMP’s interface.

Then we constrain you to just 8×8 pixels to get you started

Moving on we add color, contrast, and more to bring your images alive

In section 2, we increase our canvas to 32×2 and beyond

By the end of the course, you’ll be able to create great-looking 2D icons.

Are you looking for 3D art, Blender, Unity, or more? Check out our other courses; let the green leaf logo be your guide

Also included with the course…

Get plugged into our communities of exceptional developers on Facebook (nearly 20k), in our TA-curated Community (17k views/day), and in our student chat group (10k live at any one time).

Use of our custom-built texture-sharing service.

I’d appreciate it if you could respond to your Q&A.

2D artwork is in demand, and now’s a great time to get into GIMP.

Who this course is for:

You want to learn GIMP specifically Do you want to create 2D art from scratch You have little or no experience with GIMP or Photoshop Do you want to make 2D assets for computer games
01 – Emotion Icons Get Creative At 8×8 Pixels

01 – Introduction To Section 1 02 – Getting GIMP Installed 03 – Getting Comfortable In GIMP 04 – Black And White Outlines 05 – An Outline Story 06 – Exporting Your Work 07 – Introduction To Value 08 – A Splash Of Colour 09 – How To Share & Ask Questions 10 – Using GIMP At High Resolutions 11 – Section 1 Wrap Up Congratulations

02 – Game Icons Creating 32×32 Pixel Art

12 – Section 2 Introduction 13 – Working To A Specification 14 – Drawing Straight Lines 15 – Introduction To Layers And Alpha 16 – Using The Eraser 17 – Using Pallets For Consistency 18 – Using The Paintbrush And Airbrush 19 – Quickly Selecting An Existing Colour 20 – Filling An Area With One Colour 21 – Using The Selection Tools 22 – Shading With Gradients 23 – Moving Images And Layers 24 – Rearranging an Image 25 – Modifying Your Selections 26 – Using Selection Modifiers 27 – Combining Multiple Images 28 – Making A Composite Image 29 – Moving Selections 30 – Drop Shadows and Reflections 31 – Floating Selections 32 – Keeping Yourself Organised 33 – Creating A Game HUD 34 – Section 2 Wrap Up

03 – Animated Sprites

35 – Section 3 Introduction 36 – What is Animation 37 – Setting Up Gimp For Animation 38 – Deciding On Frame Rate 39 – Layer Animation Parameters 40 – Layer Boundaries 41 – Squash And Stretch 42 – Making a Bouncing Ball 43 – Multi Layer Images And Animation 44 – Straight Ahead And Pose To Pose 45 – GIFs And Layer Groups 46 – Slow In And Out 47 – Two Different Feeling Animations 48 – Colour Change Over Time 49 – Making An Animated Sunset 50 – What Is A Sprite Sheet 51 – Creating A Basic Sprite Sheet 52 – Too Many File Types 53 – Checking Your Sprite Sheet Works 54 – Manually Installing GIMP Add ons 55 – Add On Fuse Layers 56 – Add On Sprite Sheet 57 – Easy Repeating Elements 58 – Building a Modular Wall 59 – Mocking Up A Scene 60 – Nested Layer Groups 61 – Blending Animation 62 – Section 3 Final Challenge 63 – Section 3 Wrap Up

04 – Character Sketch

64 – Section 4 Introduction 65 – Section 4 Specification 66 – Drawing Options 67 – Basic Shapes 68 – The Paths Tool 69 – First Principle References 70 – Using Building Blocks 71 – Toolbox Transforms 72 – Bone Structure 73 – Proportions 74 – Basic 3D Shapes 75 – Importing Line Work 76 – Pacing Yourself And Staying Motivated 77 – Presence Through Use Of Value 78 – The Free Select Tool 79 – Surfaces and Overlap 80 – Caging 81 – Presence Through Use Of Perspective 82 – Lighting Basics 83 – Avoiding Tangents 84 – Exploration Through Studies 85 – Understanding Anatomy 86 – Study Of The Head 87 – Study Of The Eyes 88 – Study Of The Eyes Challenge 89 – Study Of The Nose 90 – Study Of The Mouth 91 – Study Of The Hands 92 – End Of Section 4 Challenge 93 – Section 4 Wrap Up

05 – Bonus Tiling Textures

100 – Tiling Textures Wrap Up 94 – Bonus Section Introduction 95 – What Is A Digital Image 96 – Colour Channels 97 – Layer Math Modes 98 – Tiling Textures Introduction 99 – Quick Win Tiling Textures

06 – Continuing Your GameDev Journey

101 – End Of course

[Udemy] 02D Game Artist – Learn GIMP For Game Art.7z [Udemy] 2D Game Artist – Learn GIMP For Game Art_Subtitles.7z

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