Release date:2022, February

Author:Michael Gatz

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

Sculpting Techniques Menus and Shortcuts Polypaint and Layers Using Reference Zspheres and Dynamesh Polygroups Zmodeler UV’s and Texturing And Much More!!

Requirements You will need a computer that can run the most current version of Zbrush, as well as a license or free trial of Zbrush

Discription

LEARN ZBRUSH IN UNDER 2 HOURS

Zbrush is a unique program with a difficult learning curve. These videos will cover all the most important tools and menus to get you up to speed in less than 2 hours!

You Will Learn:

Sculpting Techniques Menus and Shortcuts Polypaint and Layers Using Reference Zspheres and Dynamesh Polygroups Zmodeler UV’s and Texturing And Much More!!

This course is designed to teach you the fundamentals of Zbrush and how to think like a 3D Artist.

Throughout the course we will work on a character sculpt. We will apply each video lesson to our sculpt, beginning with basic sculpting and ending with UV’s, Texturing, and exporting to Blender.

Over the course of this class I will introduce you to a collection of the necessary tools to create projects of your own. Each section is introduced in a specific order to teach you to the tools in the order that you’ll be using them for the real process of creating your own projects in 3D. The lessons in these videos are broken down to give you the most essential functions first, so you have a good foundation.

By the end of this class, you will have a realistic overview of what it takes to create a project from start to finish. In the last chapters, we will go over workflow and creating projects of your own. It is my mission to give you a realistic goal to achieve, and to give you a good foundation moving forward.

If you have any questions feel free to reach out to me. I am happy to help!

I look forward to seeing what you create!

Michael

Who is Course for?

Beginner 3D Artists Beginners Artists with an interest in 3D
1 – Introduction

02 – ViewPortBreakdown 03 – Learning Gizmo And Subtools 04 – SubDivisions Brushes 05 – Masking Isolate Select 06 – Understanding PolyGroups 07 – Dynamesh And Zremesher Introduction

2 – Beggining Character Sculpt

08 – Establishing Reference and Blocking out Mesh 09 – Blocking Out Mesh Part 2 10 – Block Out Cap 12 – Sculpting Eyes 13 – Sculpting Mouth 15 – Blocking Out Coat Part 2 16 – Coat Block Out Part 3 18 – Sculpting Chest and Exploring Combinations 19 – Hands and Pants 20 – Creating Staff 21 – Creating Buttons with Booleans

3 – Creating Environment and Rendering

22 – Sculpting through Surface Noise and IMM Brushes 23 – Sculpting The Ground 24 – Breakdown of Grass with Fibermesh 25 – Placing Rocks and Decimating Meshes

Course Files.7z [Udemy] Zbrush for the First Time Beginner_Subtitles.7z

  Channel    and      Group

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