Release date:2018, March

Duration:10 h 38 m

Author:Adam Zollinger

Skill level:Intermediate

Language:English

Exercise files:Yes

Who is the target audience?

This course is intended to introduce 3d Visualization to the students, starting from the ground up. I will teach all the basic skills for getting you started making awesome images and building a portfolio.

Learn to bring your 3D designs to life.

Learn 3ds Max basic navigation, customization, transforms, modeling, etc.

Learn the basics of rendering using Vray, the industry standard for Arch Viz.

Learn Vray materials, lighting and cameras.

Learn the basics of using Photoshop to create texture maps, and also post-process your renderings to create beautiful finished images.

Provide the foundation for starting a career in 3d visualization.

Complete your first photoreal, professional rendering using 3ds Max and Vray.

Follow along with multiple professional projects, both interior and exterior (source files provided)

Improve your lighting, composition, and post-processing skills

Start creating professional looking 3d visualization by following along with the course projects.

After learning the basics with the first projects, jump into more advanced projects with the latest versions of the software

New content added regularly

Adjust your knowledge for the most up to date versions of the software

Requirements

64 bit Windows operating system

Computer and Internet

Ability to download / install trial software

Basic computer knowledge

Knowledge of CAD, 3d software, photo editing, art / illustration — helpful but not necessary.

Previous experience in a design field is helpful, but also not necessary.

Having done numerous on-line 3D courses I am always looking for new ways of doing things to speed up production and modeling. The course although basic is very well structured with very few ambiguities. What Adam outlines in the Intro clip is what you should achieve relatively easily by the end of the course. . The only downside is that he hasn’t done more advanced Visualisation courses yet. When they do come on stream I will no doubt enroll as his skill and experience within the industry comes through in his presentation.” NOTE: I do, in fact, have some more advanced classes now.

“This course is perfect for the beginners in 3ds max and V-ray. The information is clear and easy to understand. The course was a blast…”

About This Course: When I first made this course, it was to fill a void that I noticed in the arch viz industry. There are not a lot of tutorials out there that help you to learn arch viz from the beginning in a professional way, using the PRO software and a PRO workflow. So, I created this course, and I never could have imagined how popular it has become! It has also evolved a lot since that first time I published. Here are some key things to know:

ORIGINAL COURSE

teaches 3ds Max and V-Ray from the very beginning

follows a project from nothing, all the way to the end

demonstrates the exact workflow that I use daily as a practicing professional (thus the PRO part)

uses my UI setup, shortcuts, etc (all downloadable for your use)

shows you everything you need to know to create a basic project

uses 3ds Max 2011, so as long as you have any version after that, you should be able to follow (updates have been made where necessary to account for changes all the way up to most current versions)

contains 6 HRS of video from start to finish

ADDITIONAL CONTENT

brings you up to speed with the latest versions of the software and fills in the gaps where they exist

more advanced techniques (i.e. HDRI lighting, etc)

more advanced and complex projects

currently two additional projects to follow along with, including an advanced interior and exterior.

much higher production quality than original videos

awesome new content being added regularly to make you aware of new techniques, software updates, etc.

new projects coming soon

About 3ds Max and V-Ray:

Knowing how to use these two programs together is a valuable skill. Seriously, I taught myself how to use these programs many years ago, and now I get paid quite well for my expertise. 3d is not just my hobby, it is also how I support my family. You can learn, and start a career in 3d too. Everything you need to get started is in this course. I will take you through 3ds Max and V-Ray from the very beginning, and by the end you will be well on your way to creating your own images and filling up your portfolio with polished work. Keep in mind, you do not typically need formal training to get a job in 3D. What it takes is an awesome portfolio, so let’s get started on yours.

Some Questions To Ask Yourself:

Are you currently in a job you do not enjoy?Jobs in 3d are seriously fun and rewarding!

Are you an architecture student who feels overwhelmed sometimes trying to learn complicated software just to present your design properly? This course can get you up and running QUICK! Plus, you’ll learn it the right way, from a pro.

Are you a SketchUp user who is no longer satisfied with the modeling / rendering capabilities of SketchUp, and are ready to take your 3d skills to the next level? SketchUp is great at what it does, but it falls short when it comes to making flashy, photoreal images. Also, bring your sketchUp with you, then learn to import it into 3ds Max and render with V-Ray, the best render engine out there.

Are you a practicing architect that needs a better way to portray your designs to clients? You’ve come to the right place. I am an expert at just that.

Maybe you’re a gamer who wants to create your own game assets? Even you should learn 3ds Max. It is the industry standard for video games, and I personally have used it for asset creation for my unity 3d games.

Course Structure (Original 6 hrs of instruction)

For absolute beginners, I will show you how to get the software as a free trial and start finding your way around. I will also go over how to customize your UI for a professional workflow, because why learn the slow way to do things, right? I’ll also share with you my custom UI files. Of course, you can skip all of this if you are more seasoned.

Next we will start with the basics of modeling. I will show you different techniques, and we will begin to work on our project. Again, files will be provided if you want / need them.

With modeling down, we will go into V-Ray and start playing with lighting, materials, cameras, render settings, etc.

Finally, we will learn how to enhance our images with Photoshop. I give some great post-processing tips in this course.

By the end you will be able to create architectural renderings on your own with a completely professional setup and workflow. Then it is your turn to start practicing your skills, creating beautiful work, building a portfolio and landing a job.

AFTER THE INITIAL PROJECT – once you have completed your first project and learned the basics, I will then move into more advanced techniques (also, there is fully professional interior V-Ray project coming soon that students will be able to learn along with — this is for more advanced users, or people who are ready to move on from the initial 6 hrs of instruction)

How Will This Course Benefit You?

If you are a beginner, this class will be a great overview of how to get up and running. It will cut out all the stuff you do not need and show you exactly the workflow necessary to work like a pro.

If you are a veteran user, take this course to polish your V-Ray skills, and also to streamline your workflow. I show so many tips and tricks that I use everyday to pump out arch viz projects fast and on budget. There is no need to sacrifice quality and creativity if you can fly through the project quickly and on budget. I’ll show you how.

COMING SOON: If you feel like you have mastered the basics, I have now added more advanced / obscure techniques that can really help your images to stand out, and much more will be coming soon, including a professional V-Ray interior shot that is completely photoreal.

Ready To Sign Up?

What are you waiting for? If you’re still not sure, check out the preview videos. Also, check out my profile to the left and see some of my portfolio. Cool, right? Wan’t to make some of your own images? Let’s get started. 6 hrs is all you need to get started, then take the skills I share and practice, practice, practice.

Remember, I will provide the files and download links that you need for everything. My models are included. Come with nothing, leave with a finished project and a great knowledge base.

Start Your Love Affair With 3d Today!

Professional (self-taught and ready to teach you) 3d Artist

Who is the target audience?

Design professionals who want to learn 3D

Architecture students

SketchUp users looking to advance their skill set

Anyone with a vague interest in 3d

Draftsman who are interested in learning rendering

Architects

Current 3ds Max users who want to learn how to work with Vray

Gamers who want to learn to model their own game assets (especially architectural ones) in 3ds Max.
Table of Contents

Welcome 14:43

Welcome 01:16

What The Hek is Visualization? 03:06

What You’ll Need (Pretty much nothing) 01:26

Generic Video: How To Get The Most Out of This Course 03:55

Download Some Software, Dude! 04:15

SOFTWARE UPDATES: Newer Versions of the Software Available. What To Do… 00:28

ALL RESOURCE FILES FOUND HERE: copy the link in the article 00:17

Looking Around In 3ds Max 22:26

Why Does My UI Look Different? 01:02

First Time Opening Max 07:59

Toolbars, Command Panel and Other Awesome Stuff 09:40

Get With The Program 03:15

SOFTWARE UPDATES: More Info About Newer UIs, and UI Customization 00:29

The Fundamentals of Modeling 36:30

Different Methods Explained 09:14

Read Between The Splines 06:43

Let’s Add Some Mods! 07:23

Transforms (move, rotate, scale) — More Than Meets The Eye 13:10

Setting Up Your First Scene 28:38

Bringing In Reference Images 15:25

Setting Up The Sketch — Ready To Get Started 03:45

More Project Setup – Start Some Modeling! 09:28

Modeling The Building 55:11

Building Our Walls 08:45

Building Our Doors 08:01

Building Our Windows 08:32

Lots of Modeling – Time Lapse So You Don’t Get Too Bored 05:03

Building Roofs 09:26

Building Railings 10:30

Modeling Time Lapse Number Two 04:54

Adding a Camera 24:57

Some Clarification for Different Software Updates. 00:20

Setting Up Vray and Adding a Camera 11:42

More Camera Settings 09:38

SOFTWARE UPDATES: Changes to the camera for Max 2015 and V-Ray 3.0 03:17

Adding Lights 18:54

Let There Be Light – Adding a Sun 09:37

More Lighting / Scene Setup 09:17

Rendering With Vray 16:44

Essential Settings 11:36

Rendering An Image 05:08

Adding Materials 01:08:47

Basic Vray Materials Part I 10:41

Part II 12:09

Editing Your Maps in Photoshop 16:42

Creating Bump and Reflection Maps 10:25

Putting The Maps Together to Create An Awesome Vray Material 09:45

More Materials – Metal 09:05

Modeling Surroundings 25:56

Gathering Landscaping Resources 03:07

Turn A Tree Into a Vray Proxy — Trust Me, It’s Awesome! 06:13

Modeling a Site and Using Shapemerge 12:03

Placing Your Trees 04:33

Setting Up For Final Rendering 17:14

Tweaking Materials & Setting Up Vray Render Channels 12:24

Linking All Files / Render Settings / Final Rendering. Yay! 04:50

Post-Processing The Rendering 39:28

Setting Up Your Essential Photoshop Layers 05:31

Compositing in the Grass 12:22

In the Background 07:45

Let’s Make Some Adjustments 13:50

Let’s Put Your PRO Skills Into Practice 09:07

Congrats on Making It This Far. Keep Going… 04:32

Some Housekeeping Items Before Moving Forward Into The Next Section 04:35

PRACTICE: Photo Real Interior Scene 01:35:34

The Assignment: Recreate This House Based on Photos (I’ll Help) 04:32

Getting Started On Your Interior Scene — Gather Photo Reference 05:06

Setup Your Reference Images To Start Modeling With 04:45

Creating a Basic Interior Model Using Poly Modeling Tools (Mostly) 10:30

Creating The Model Using Splines + Extrude Modifier 05:11

Recreating That Awesome Wood Floor in 3D 08:06

That Wood Floor Material, Though! 11:55

Modeling The Chimney Using 3ds Max Poly Modeling 13:20

Adding Randomness To The Chimney With Noise Modifier 08:09

How Do We Figure Out The Camera Angle? 03:28

3ds Max Physical Camera Settings for Matching A Photo 09:11

Lighting Your Scene: V-Ray Sky and IES Lights in 3ds Max 11:21

PRACTICE II: Exterior Scene Using Latest Software Updates 01:30:45

Exterior Project Introduction 01:53

Notes About The UI — 3ds Max 2017 07:09

Modelling To Imported CAD 20:21

Place a Physical Camera and Adjust Composition 05:07

Add a V-Ray Sun and Adjust Exposure 05:21

Lighting Your Scene With an HDRI Using V-Ray 08:34

Adjusting Your Lighting For Different Moods 04:16

Updated V-Ray Render Settings for V-Ray 3.5 — Progressive Rendering 04:39

Using V-Ray Lens Effects and Fog to Add Atmosphere 07:13

Assigning Materials to Your Model and Using MultiSubObject 08:30

Editing Your Materials To Be Photoreal Using V-Ray Materials 17:42

BONUS: More PRO tips for 3ds Max 01:06:05

Importing And Using AutoCAD Files To Create Your 3d Building Models 10:28

Vray Lighting Basics for an Architectural Interior in 3ds Max 19:56

2015 / 2016 UI modifications — Plus, Create Your Own Custom Toolbars 08:16

PRO tip: Adding Snow To Your Scene 09:22

Forest Pack / Animation Setup / Handling Large Files 18:03

BONUS: Access To My Other, More Advanced Classes 11:05

PREVIEW: 3ds Max Furniture Modeling Masterclass 04:47

PREVIEW: Learn Photoshop for 3d Architectural Visualization 04:45

BONUS: Here are the coupons 01:33

01. Welcome 1. Welcome 2. What The Hek is Visualization 2.1 Area Tutorials.html 2.2 CGarchitect – Professional 3D Architectural Visualization User Community Home.html 2.3 3D Models for Professionals TurboSquid.html 3. What Youll Need (Pretty much nothing) 4. Generic Video How To Get The Most Out of This Course 5. Download Some Software, Dude! 5. Download Some Software, Dude!.vtt 5.1 Adobe – Download free trial version Adobe Photoshop Elements 12 Adobe.html 5.2 3ds Max Free Trial (Latest Version).html 5.3 Download Mudbox 2015 Free Trial Autodesk.html 6. SOFTWARE UPDATES Newer Versions of the Software Available. What To Do….html 7. ALL RESOURCE FILES FOUND HERE copy the link in the article.html

02. Looking Around In 3ds Max 1. Why Does My UI Look Different.html 2. First Time Opening Max 3. Toolbars, Command Panel and Other Awesome Stuff 4. Get With The Program 4.1 UI Files plus installation instruction.html 5. SOFTWARE UPDATES More Info About Newer UIs, and UI Customization.html

03. The Fundamentals of Modeling 1. Different Methods Explained 2. Read Between The Splines 3. Lets Add Some Mods! 4. Transforms (move, rotate, scale) — More Than Meets The Eye

04. Setting Up Your First Scene 1. Bringing In Reference Images 1.1 Sketch Download.html 2. Setting Up The Sketch — Ready To Get Started 2.1 .max file with Sketch references all set up.html 3. More Project Setup – Start Some Modeling!

05. Modeling The Building 1. Building Our Walls 2. Building Our Doors 3. Building Our Windows 4. Lots of Modeling – Time Lapse So You Dont Get Too Bored 5. Building Roofs 6. Building Railings 7. Modeling Time Lapse Number Two 7.1 Lecture21SceneDownload – Google Drive.html

06. Adding a Camera 1. Some Clarification for Different Software Updates..html 2. Setting Up Vray and Adding a Camera 3. More Camera Settings 4. SOFTWARE UPDATES Changes to the camera for Max 2015 and V-Ray 3.0

07. Adding Lights 1. Let There Be Light – Adding a Sun 1.1 Lecture25SceneDownload – Google Drive.html 2. More Lighting Scene Setup

08. Rendering With Vray 1. Essential Settings 1.1 rendersettings.jpg.html 1.2 Chaos Group Help Portal.html 2. Rendering An Image

09. Adding Materials 1. Basic Vray Materials Part I 2. Part II 2.1 More Vray Materials.mp4.html 3. Editing Your Maps in Photoshop 3.1 Downloads.html 3.2 Download a free trial or buy Adobe products Adobe downloads.html 3.3 Home Arroway Textures (EN).html 3.4 Download Wood Texture.html 4. Creating Bump and Reflection Maps 5. Putting The Maps Together to Create An Awesome Vray Material 6. More Materials – Metal

10. Modeling Surroundings 1. Gathering Landscaping Resources 1.1 Free 3D Tree and 3D Plant Samples Xfrog.com.html 1.2 Archmodels vol. 58.html 1.3 Free Stuff – Viz-People.html 2. Turn A Tree Into a Vray Proxy — Trust Me, Its Awesome! 3. Modeling a Site and Using Shapemerge 4. Placing Your Trees

11. Setting Up For Final Rendering 1. Tweaking Materials & Setting Up Vray Render Channels 2. Linking All Files Render Settings Final Rendering. Yay!

12. Post-Processing The Rendering 1. Setting Up Your Essential Photoshop Layers 2. Compositing in the Grass 3. In the Background 4. Lets Make Some Adjustments

13. Let’s Put Your PRO Skills Into Practice 1. Congrats on Making It This Far. Keep Going… 2. Some Housekeeping Items Before Moving Forward Into The Next Section

14. PRACTICE Photo Real Interior Scene 1. The Assignment Recreate This House Based on Photos (Ill Help) 1.1 Photos of the House.html 2. Getting Started On Your Interior Scene — Gather Photo Reference 3. Setup Your Reference Images To Start Modeling With 4. Creating a Basic Interior Model Using Poly Modeling Tools (Mostly) 5. Creating The Model Using Splines + Extrude Modifier 6. Recreating That Awesome Wood Floor in 3D 7. That Wood Floor Material, Though! 8. Modeling The Chimney Using 3ds Max Poly Modeling 9. Adding Randomness To The Chimney With Noise Modifier 10. How Do We Figure Out The Camera Angle 11. 3ds Max Physical Camera Settings for Matching A Photo 12. Lighting Your Scene V-Ray Sky and IES Lights in 3ds Max

15. PRACTICE II Exterior Scene Using Latest Software Updates 1. Exterior Project Introduction 1.1 Get the models!.html 10. Assigning Materials to Your Model and Using MultiSubObject 11. Editing Your Materials To Be Photoreal Using V-Ray Materials 2. Notes About The UI — 3ds Max 2017 3. Modelling To Imported CAD 3. Modelling To Imported CAD.vtt 4. Place a Physical Camera and Adjust Composition 4.1 Download the model.html 5. Add a V-Ray Sun and Adjust Exposure 6. Lighting Your Scene With an HDRI Using V-Ray 6.1 Learn more about HDRIs, and download some free ones.html 6.2 The Best Free HDRI Collection.html 7. Adjusting Your Lighting For Different Moods 8. Updated V-Ray Render Settings for V-Ray 3.5 — Progressive Rendering 9. Using V-Ray Lens Effects and Fog to Add Atmosphere

16. BONUS More PRO tips for 3ds Max 1. Importing And Using AutoCAD Files To Create Your 3d Building Models 1.1 Download the model here.html 2. Vray Lighting Basics for an Architectural Interior in 3ds Max 3. 2015 2016 UI modifications — Plus, Create Your Own Custom Toolbars 4. PRO tip Adding Snow To Your Scene 5. Forest Pack Animation Setup Handling Large Files

17. BONUS Access To My Other, More Advanced Classes 1. PREVIEW 3ds Max Furniture Modeling Masterclass 2. PREVIEW Learn Photoshop for 3d Architectural Visualization

BONUS Here are the coupons.rar

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