Release date:2021

Author:3D Tudor Neil Bettison

Skill level:Beginner

Language:English

Exercise files:Yes

About This Class

Blender 3 The Ultimate Medieval Scene Course

Resource Pack

Course Description

An upgrade to Blender 3.0 won’t cost you anything.

How can a Blender 3.0 course improve your life?

I used to be apprehensive about new Blender updates. They made me feel like I had fallen behind.

The key to deciphering new software updates is practice. You need to relieve this anxiety you’re feeling with a medieval themed project filled with challenges super-useful solutions!

What are the top 5 things you can get out of this course?

We will be using the Blender 3.0 asset manager in various ways;

You will be exploring Blender’s particle systems, including grass and straw roofs;

A water simulation with a stop and start will be part of your scene;

We will be simulating realistic smoke, and;

You will be texture painting with 3 different textures on one mesh.

Start learning with ‘Blender 3 The Ultimate Medieval Scene Course’!

I can imagine this going very well with your medieval well and medieval castle keep with or without slight modifications to your existing scene.

‘Blender 3 The Ultimate Medieval Scene Course’ will see you creating a medieval farmstead. Your medieval farmstead will feature farmhouses, grass, mud, plants, trees, a water pump, and a windmill.

IT WILL BE ALIVE because of all the exciting plant growing animations it will feature.

This course will give you access to just over 16 hours of 3D art.

This course will see you learn all the techniques pros use and how they use them. Learning how to achieve realism through ageing your 3D game environments will be a central part of this course’s learning objectives!

Through reading this course description you will find out:

What you want to learn about 3D modelling;

What you are going to get through ‘Blender 3 The Ultimate Medieval Scene Course’, and;

How the course will take your 3D modelling, and animation skills to the next level.

Modeling I enjoy creating little props that can bring a scene to life. One of the things you can do to add to realism within your scenes is to create plenty of small props to make the scene look busy.

Our ‘Blender 3 The Ultimate Medieval Scene Course’ will focus on adding little details to enhance a 3D environment. Among other character-boosting assets, you will find out how to make a pitchfork and ladders, and where to place them. Learning about correct placement will allow you to make your 3D modelling skills stand out more than before.

Texturing and Materials ‘Blender 3 The Ultimate Medieval Scene Course’ will provide you with intensive learning all in one place, giving you access to over 16 textures, and 80 texture maps at 2 k resolution. Most importantly, I will be sharing techniques of how to use vertex painting to use multiple materials to paint on a single mesh.

The node wrangler is one of the best free built-in addons within Blender but most users are not even aware of it. This course will teach you how to create your materials, find out how to take all of those beautiful texture maps and make use of them.

Creating your materials or altering textures on the fly is something you will want to learn about. Maximising your knowledge of Blender’s node system will raise the level of your textures and skill up your skill in working with materials.

Animation As part of this ‘Blender 3 The Ultimate Medieval Scene Course’ course, you will learn how to use keyframes to key in different animations to the parts we want to animate. We will be growing plants and vegetables in the two small designated growing areas.

A key part of our new course will involve learning how to use geo nodes in Blender 3.0. We will use them to make these plant animations.

Designing node groups is different in Blender 3.0 and you will unlock just how to achieve these effects with my guidance.

Lighting & Rendering When we look at renders of 3D models on social media, we can see a huge difference between models of different artists. Most of this can be normally attributed to not only the skills of the artist but part of it can be attributed to how they achieve realism in their models.

By joining ‘Blender 3 The Ultimate Medieval Scene Course’, you will learn about specific types of in-built Blender lighting functionalities that will enhance the rainy weather atmosphere of your medieval farmstead.

We will be going through the many pitfalls and some technical details of what Cycles render options to use for the specific machine you are using. I will also be introducing you to the all-new Cycles X Blender renderer.

Together, we will be creating a portfolio render for any multimedia site you wish to upload your completed model to.

‘Blender 3 The Ultimate Medieval Scene Course’ is a complete guide into using Cycles, and Cycles X for lighting, rendering, shadow.

Course Resources & Freebies The ‘Blender 3 The Ultimate Medieval Scene Course’ resource pack includes 16 textures, and 80 texture maps at 2 k resolution, 13 references, 4 HDRI maps, 1 HDRI portfolio gradient map. blend file, and 1 human reference.

Join this course and come be part of a 3D modelling journey of over 16 hours of learning that will see you go away with a game-ready AAA medieval game environment full of life and animation.

Check out the free introduction and I am sure you won’t be able to put this course down!

01. Blender 3 the Ultimate Medieval Scene Course 02. Learning the Basics of Blender 03. Setting up Blender Asset Manager 04. Setting up References within Blender 05. Creating the Walkway Greybox 06. Working with Planks of Wood 07. The Powerful Bisect Tool 08. Learning about Textures and Materials 09. Applying Materials & Textures 10. Working with Nodes Hue & Saturation 11. Creating HDRI Assets 12. Creating the Barn Greybox 13. The Art of Creating Roofs 14. Adding Realism to our Models 15. Filling in the Barn Frame 16. Working with Dissplacement 17. Applying Materials to the Barn 18. Creating the Ladder & Fork Models 19. Building the Water Pump Greybox 20. Preparing the Water Pump for Rigging 21. Blender Extras Pipes 22. Weighting & Animating the Water Pump 23. The Water Pump Asset Completed 24. Scene Collections & Starting the Windmill 25. The Right & Wrong Way to use Array 26. Creating the Windmill Turbine 27. Finishing the Windmill Model 28. Applying Materials to our Windmill 29. Animating the Windmill 30. Starting the Main Farm House Greybox 31. Blocking out the Farm House 32. Establishing a Professional Workflow 33. Notching up the Modeling Difficulty 34. Working with Ambient Occlusion 35. Creating the Chimney Greybox 36. Working with Booleans 37. Planning out the House Shelter 38. Creating Realistic Tree Stumps 39. Creating Logs with Curves 40. Texturing Logs for Realism 41. Planning Out the Windows 42. Finishing the Windows & Glass 43. Planning out the Staircase 44. Finishing the Staircase Asset 45. Creating Realistic Doors 46. Handles with Curves 47. Creating the Large Fence 48. Pumpkin Patch Fence Greybox 49. Fine Line Between Realism & Polygons 50. Finishing Modeling the Base Structures 51. New Pastures Starting the Scene 52. Problems with Creating the Land 53. Populating the Scene with Asset Manager 54. Working with Multiple Texture Maps 55. Vertex Painting with Multiple Textures 56. Sculpting within Blender 57. Rendering with Blender Cycles 58. Creating the Grass & Plants 59. Blenders Particle System Setup 60. The Weight Painting System Explained 61. Dealing with Transparent Materials 62. Creating the Straw Base Mesh 63. Particle Systems Based on Collections 64. Fixing Problems with Particle Systems 65. Creating Trees with Sapling Generator 66. Tree Branches Created the Easy Way 67. Weight Painting the Trees 68. Creating the Geometry Node Leaf 69. Introduction to Blenders Geometry Nodes 70. Working with Geometry Nodes 71. Complexities of Geometry Nodes 72. Finishing the Crop Geometry Node 73. Laying out & Animating our Crops 74. Working with Liquid Simulations 75. Creating a Water Shader with Nodes 76. Creating the Water Bucker 77. Animating with Shape Keys 78. Shrinkwrapping Pumpkins 79. Pumpkin Growth Animation 80. Animating Pumpkin Textures 81. Creating the Pumpkin Leaves 82. Populating our Pumpkin Patch 83. Creating Wind & Turbulence 84. The Particle Edit Comb 85. Smoke Simulation Creating Smoke Shader 86. Our First Scene Render 87. Refining the Scene 88. Setting up a Turntable Camera 89. Outro & Critiquing our Own Work

Blender 3 The Ultimate Medieval Scene Course Resource Pack.7z [Skillshare] Blender 3 The Ultimate Medieval Scene Course by 3D Tudor Neil Bettison_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!