Release date:2018, August

Duration:04 h 01 m

Author:Jawad Abdul Mateen

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn? Students will be able to create Architectural modeling in 3DsMAX

Requirements Be able to use computer and 3Dsmax installed

Description

This course of Architectural modeling in 3Ds max is for absolute beginners.

It is specially designed for simplifying the learning process of Architectural modeling in 3Ds max.

This course will cover the essentials of Interface, View ports navigation, Converting 2D plan in 3D, Applying Doors & windows, Lights, Maps & materials, Animation and Rendering.

After doing this course students will be able to work in 3Ds MAX for converting 2D architectural plans in 3D structures for previsualization with confidence and can get maximum benefit from other free learning resources which are available all over the internet for free.

This course is offered with money back guarantee

Who is the target audience? Beginners of 3DsMAX who want to learn Architectural modeling

Table of Contents

Section 1: Introduction & basics

Lecture 1: Introduction

Lecture 2: Interface

Lecture 3: View ports

Lecture 4: View ports navigation

Section 2: 2D plan configuration basics

Lecture 5: Importing CAD 2D file in 3DsMAX

Lecture 6: Importing 2D image plan file in 3DsMAX

Lecture 7: Enabling Direct-X

Lecture 8: Plain dimensions for image plan

Section 3: Start creating 3D walls

Lecture 9: 3D wall through 2D line

Lecture 10: Plain position

Lecture 11: First 3D wall on plan

Lecture 12: Complete wall outline -1

Lecture 13: Complete wall outline-2

Lecture 14: Complete wall outline-3

Lecture 15: Curved wall

Lecture 16: Resizing image plain

Lecture 17: Unit setup (very important)

Lecture 18: Importing CAD plan

Lecture 19: Layers manager

Lecture 20: Measuring tape

Lecture 21: Defining Walls

Lecture 22: Walls justification

Lecture 23: Overview

Section 4: Doors & Windows

Lecture 24: Defining doors

Lecture 25: Door parameters

Lecture 26: Sliding & BiFold doors

Lecture 27: Awning window

Lecture 28: Casement, Fixed, Pivoted, Projected & Sliding windows

Lecture 29: Attaching walls

Section 5: Stairs

Lecture 30: L-Type Stairs

Lecture 31: Spiral Stairs

Lecture 32: Straight Stairs

Lecture 33: U-Type Stairs

Section 6:Railing

Lecture 34: Side Railing for stairs

Lecture 35: Applying side railing

Lecture 36: Applying doors in structure

Lecture 37: Creating space for windows

Section 7: Roof & 1st floor

Lecture 38: Defining roof

Lecture 39: Creating space for staircase

Lecture 40: Creating 1st floor

Lecture 41: How to take a quick render

Lecture 42: Detaching elevation plan

Lecture 43: Modifying the roof

Lecture 44: Defining path for railing on roof

Lecture 45: Applying railing on roof

Section 8: Materials & Lights basics

Lecture 46: Starting to learn about materials& lights

Lecture 47: Teapot

Lecture 48: How to apply first omni light

Lecture 49: How to apply basic material

Lecture 50: Architectural materials set

Lecture 51: Omni light settings

Lecture 52: Applying image on 3D model

Lecture 53: Applying Sky light

Lecture 54: Applying omni light with sky light

Lecture 55: Applying skylight on structure

Lecture 56: Applying materials on walls

Section 9: Some other essentials

Lecture 57: Creating a corner window

Lecture 58: Applying material on corner window

Lecture 59: Converting structure in to one group

Lecture 60: Creating platform for structure

Lecture 61: Creating slop

Lecture 62: Applying materials of platform and slop

Lecture 63: Creating road

Lecture 64: Foliage (plants & trees)

Lecture 65: Downloading and importing 3D models

Lecture 66: Applying Sky in background

Lecture 67: Applying Sky in Photoshop

Section 10: Camera animation & rendering

Lecture 68: Applying camera

Lecture 69: Animating the camera

Lecture 70: Rendering the camera animation

Lecture 71: Saving the image sequence

Section 11: Other standard lights

Lecture 72: All other standard lights

Section 12: Interior rendering

Lecture 73: Interior plan rendering

Lecture 74: Applying slice modifier for interior renders

Section 13: Ending Lecture 75: Ending the course

01. Introduction & basics 01. Introduction 02. Interface 03. View ports 04. View ports navigation

02. 2D plan configuration basics 01. Importing CAD 2D file in 3DsMAX 01.1 Exercise_Files.zip.zip 02. Importing 2D image plan file in 3DsMAX 03. Enabling Direct-X 04. Plain dimensions for image plan

03. Start creating 3D walls 01. 3D wall through 2D line 02. Plain position 03. First 3D wall on plan 04. Complete wall outline -1 05. Complete wall outline-2 06. Complete wall outline-3 07. Curved wall 08. Resizing image plain 09. Unit setup (very important) 10. Importing CAD plan 11. Layers manager 12. Measuring tape 13. Defining Walls 14. Walls justification 15. Overview

04. Doors & Windows 01. Defining doors 02. Door parameters 03. Sliding & BiFold doors 04. Awning window 05. Casement, Fixed, Pivoted, Projected & Sliding windows 06. Attaching walls

05. Stairs 01. L-Type Stairs 02. Spiral Stairs 03. Straight Stairs 04. U-Type Stairs

06. Railing 01. Side Railing for stairs 02. Applying side railing 03. Applying doors in structure 04. Creating space for windows

07. Roof & 1st floor 01. Defining roof 02. Creating space for staircase 03. Creating 1st floor 04. How to take a quick render 05. Detaching elevation plan 06. Modifying the roof 07. Defining path for railing on roof 08. Applying railing on roof

08. Materials & Lights basics 01. Starting to learn about materials& lights 02. Teapot 03. How to apply first omni light 04. How to apply basic material 05. Architectural materials set 06. Omni light settings 07. Applying image on 3D model 08. Applying Sky light 09. Applying omni light with sky light 10. Applying skylight on structure 11. Applying materials on walls

09. Some other essentials 01. Creating a corner window 02. Applying material on corner window 03. Converting structure in to one group 04. Creating platform for structure 05. Creating slop 06. Applying materials of platform and slop 07. Creating road 08. Foliage (plants & trees) 09. Downloading and importing 3D models 10. Applying Sky in background 11. Applying Sky in Photoshop

10. Camera animation & rendering 02. Animating the camera 03. Rendering the camera animation 04. Saving the image sequence

11. Other standard lights 01. All other standard lights

12. Interior rendering 01. Interior plan rendering 02. Applying slice modifier for interior renders

13. Ending 01. Ending the course

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