Release date:2018, March 30
Duration:01 h 51 m
Author:Umut Bebek
Skill level:Beginner
Language:English
Exercise files:Yes
Create a remote car simulation easily with the help of Unity and ARKit
01 Introduction 001 ARKit Import 002 ARKit Test – Code 003 ARKit Test – Device Test
02 Displaying a Simple Object 004 Cube Tracking – Code 005 Cube Tracking – Device Test
03 Horizontal Surface Tracking and Prefab Creation 006 Summary 007 Tracking a Prefab and a Surface with ARKit 008 Tracking a Prefab and a Surface with ARKit – Device Test 009 Clearing Unnecessary ARKit Objects 010 Clearing Unnecessary ARKit Objects – Device Test
04 Creating Editor Test Environment and Adding Packages 011 Creating Editor Test Environment 012 Adding Packages attached files.zip
05 Car Management 013 Car Prefab Management 014 Controlling Wheels 015 Moving Vehicle 016 Other Vehicle Movements – Reverse etc.
06 Running with ARKit 017 ARKit Settings for Scene 018 Device Test attached files.zip
07 Scaling Scene Without Object Scale (Make Car Smaller) 019 Second Camera Trick to Scale The Scene 020 Test On device 021 Small Modifications attached files.zip
08 Reflection and Full Screen Effects 022 Adding Reflection To Scene 023 Reflection Device Test 024 Full Screen Effects 025 Full Screen Effects Device Test


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