Release date:2020, January 8

Author:Yohann Taieb, MindQuest Academy

Skill level:Beginner

Language:English

Exercise files:Yes

Unity 3D: Create a video game fast & business of game making

Two Courses in one the first part teaches you step by step process how to create a clone of your game using the Unity game engine and submit your own version to the Apple app store. After you submit your game to the app store the second part of this course teaches you how to promote this game using version social media in order to help you get it to the top of the iTunes app list.

This course gives you the source code to create a clone of the Captain Rocket game for iPhone, made with Unity game engine.

You are shown every single step it takes to turn the existing game into your very own. You can apply any theme that you want. Some examples are Flying Angels, demons, ducks, penguins, or robots. Let your imagination go wild!

This course assumes you know nothing about making games, and you will publish your very own game to the apple app store without coding not even a single line of code.

Highlights of this course include..

No programming knowledge required create your own game and submit it to the App store

How to create your game step by step complete guide using a technique called reskinning

The game comes with multiple advertising channels to bring your passive income.

Teaches you how to market by using social media such as Facebook and twitter

How to get virtual assistants to outsource some of the tasks for creating the game

As a bonus show you how the game also works on Android phones not just macs

All it takes is one afternoon to have your very own game join the fan today

756480 – 01 – Introducing Instructor Yohann 756480 – 02 – Introducing Instructor Sergey, now its your turn! 756480 – 03 – Example of app games made with Unity 756480 – 04 – About Hands-on section 756480 – 05 – Download the latest unity 3d version 756480 – 06 – Install Unity 3d version 5 with web player and example projects 756480 – 07 – Important Lecture get the source code 756480 – 08 – Get the iOS dev license 756480 – 09 – Getting ready – assets overview 756480 – 10 – Get XCode tool and Open it 756480 – 11 – Create the iOS certificate and app provisioning profile 756480 – 12 – How are we doing so far 756480 – 13 – Behind the scenes Quick Game Publishing 756480 – 14 – Creating a picture for your game 756480 – 15 – Modifying the game background images and waves 756480 – 16 – Creating the captain rocket space robot new title 756480 – 17 – Designing the main robot character and its walk animation in unity 5 756480 – 18 – Modifying the dynamic background items 756480 – 19 – Working on the game over and score board interfaces 756480 – 20 – Working on the app settings and the app icon design 756480 – 21 – Certificates and provisioning profile setup in unity 5 and xcode 756480 – 22 – Changing xcode info tab app name and bundle ID 756480 – 23 – Create the iTunes Connect main app settings 756480 – 24 – Adding the in-app purchase settings to remove ads 756480 – 25 – Create the game center leaderboard in itunes connect and unity 5 756480 – 26 – Creating screenshots for all device dimensions 756480 – 27 – Setup advertising networks google admob banner and chartboost full screen ad 756480 – 28 – Find free sound effects and adding them to unity 5 source code 756480 – 29 – Uploading all screenshots to iTunes Connect dashboard 756480 – 30 – Change Pricing and Launch a Live Chartboost campaign 756480 – 31 – Integrate google admob into iOS Xcode 756480 – 32 – Start XCode archiving process 756480 – 33 – Uploading the app to the iTUnes app store for technical review 756480 – 34 – Wrapping up and deal 756480 – 35 – Download Android SDK and Android Studio for free 756480 – 36 – Install Android SDK and Android Studio 756480 – 37 – Switch Unity 5 project to Android 756480 – 38 – Create the APK file 756480 – 39 – Locate the Android SDK within Unity 756480 – 40 – Creating a keystore or using a preexisting one 756480 – 41 – Adding a new app in google play developer console 756480 – 42 – Adding google console assets 756480 – 43 – Upload your APK file to google dev console 756480 – 44 – Publishing to the Google Play store 756480 – 45 – The business of making games 756480 – 46 – Building Games VS Building a Business 756480 – 47 – Unity at the center of your game business 756480 – 48 – Fastest way to build Virtual reality games (part 1) 756480 – 49 – Fastest way to build Virtual reality games (part 2) 756480 – 50 – Outsourcing your Unity Project 756480 – 51 – Finding Unity Developers in facebook groups 756480 – 52 – Use Fiverr to Outsource game development 756480 – 53 – How to use twitter for marketing 756480 – 54 – Getting quality twitter followers 756480 – 55 – Creating a facebook page (Part I Explanation) 756480 – 56 – Creating a facebook page (Part II Tutorial) 756480 – 57 – How to gain experience 756480 – 58 – Types of channels to use your creativity 756480 – 59 – Unity is for making games and also apps surprisingly 756480 – 60 – Working on your own VS. working with a team 756480 – 61 – Production methods – idea to app store way 756480 – 62 – Production method 2 – game reskinning 756480 – 63 – Start cheap but dont stay cheap 756480 – 64 – Naming your game & using Google trends for targeted marketing

[Udemy] Unity 3D Course No Coding, Build & Market Video Games Fast (folders)

01. Get inspired to find ideas for games that sell

01. Example of app games made with Unity

02. Create your own game – Initial Setup

01. About Hands-on section 02. Download the latest unity 3d version 03. Install Unity 3d version 5 with web player and example projects 04. Important Lecture get the source code 05. Get the iOS dev license 06. Getting ready – assets overview 07. Get XCode tool and Open it 08. Create the iOS certificate and app provisioning profile 09. How are we doing so far

03. Hands on Game Design and Publishing

01. Behind the scenes Quick Game Publishing

04. Creating your own game theme

01. Creating a picture for your game 02. Modifying the game background images and waves 03. Creating the captain rocket space robot new title 04. Designing the main robot character and its walk animation in unity 5 05. Modifying the dynamic background items 06. Working on the game over and score board interfaces 07. Working on the app settings and the app icon design

05. Setting the technical details

01. Certificates and provisioning profile setup in unity 5 and xcode 02. Changing xcode info tab app name and bundle ID 03. Create the iTunes Connect main app settings 04. Adding the in-app purchase settings to remove ads 05. Create the game center leaderboard in itunes connect and unity 5 06. Creating screenshots for all device dimensions 07. Setup advertising networks google admob banner and chartboost full screen ad 08. Find free sound effects and adding them to unity 5 source code 09. Uploading all screenshots to iTunes Connect dashboard 10. Change Pricing and Launch a Live Chartboost campaign

06. Publishing the game to iTunes app store

01. Integrate google admob into iOS Xcode 02. Start XCode archiving process 03. Uploading the app to the iTUnes app store for technical review 04. Wrapping up and deal

07. Publishing to the Google Play store (Android)

01. Download Android SDK and Android Studio for free 02. Install Android SDK and Android Studio 03. Switch Unity 5 project to Android 04. Create the APK file 05. Locate the Android SDK within Unity 06. Creating a keystore or using a preexisting one 07. Adding a new app in google play developer console 08. Adding google console assets 09. Upload your APK file to google dev console 10. Publishing to the Google Play store

08. Running a game business – tips and tricks

01. The business of making games 02. Building Games VS Building a Business 03. Unity at the center of your game business

09. The Business of Virtual Reality

01. Fastest way to build Virtual reality games (part 1) 02. Fastest way to build Virtual reality games (part 2)

10. Virtual Assistance and automation

01. Outsourcing your Unity Project 02. Finding Unity Developers in facebook groups 03. Use Fiverr to Outsource game development

11. Marketing using Social Media

01. How to use twitter for marketing 02. Getting quality twitter followers 03. Creating a facebook page (Part I Explanation) 04. Creating a facebook page (Part II Tutorial)

12. Knowledge database

01. How to gain experience 02. Types of channels to use your creativity 03. Unity is for making games and also apps surprisingly 04. Working on your own VS. working with a team 05. Production methods – idea to app store way 06. Production method 2 – game reskinning 07. Start cheap but dont stay cheap

13. Extra or deleted lectures

01. Naming your game & using Google trends for targeted marketing

[Udemy] – Unity 3D Course No Coding, Build & Market Video Games Fast.7z [Udemy] – Unity 3D Course No Coding, Build & Market Video Games Fast_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!