Release date:2020, May 3

Author:Alex Cordebard

Skill level:Beginner

Language:English

Exercise files:Yes

You might known something around Blender but with this one you will learn the A-Z’s that you need to be able to create amazing 3D art and animations with the popular 3D art program.

Beginner to the world of 3D? No problem! In this course you go from A-Z, from the basics to the more advanced of 3D creation. This course is project based so you will be using the skills you learn along the way to create some awesome artwork and animations. All be going to the roots:

1) Start With the Fundamentals of 3D and Animation

2) Become Confident With Navigating and Creating Within Blender and All the Different Tools Used Along the Way

3) Step by Step Guide to Creating Your Very First Cartoon Character

4) Animate Your Character For A Finished Product

5) End With The Confidence and Know How to Be Able to Create Your Own Projects and Animations From Just An Idea to Finished Product

So, if you has a desire with 3D than just start it!

01 Introduction 001 – Introduction! 002 – Welcome to Blender! Installing Blender

02 Getting statrted 003 – Blender Introduction 004 – Navigation And Viewports 005 – Manipulating the Objects 006 – 3D Manipulator & Axis 007 – 3D Origin & Cursor 008 – Grid Floor & Blender Units 009 – Outliner Camera & Lamp 010 – Edit Mode Verts, Faces & Edges 011 – Editing in Edit Mode 012 – Adding Geometry – Subdivide 013 – Adding Geometry – Extrude 014 – Adding Geometry – Loop Cuts 015 – Adding Meshes 016 – Smooth & Flat Shading 017 – Making A House Part 1 018 – Making A House Part 2 019 – Array Modifier 020 – Materials Part1 021 – Materials Part2 022 – Texturing 023 – Seams 024 – Simple Animation 025 – Automatic Keyframing 026 – Lighting Part 1 027 – Lighting Part 2 028 – Rendering Your Animation 029 – Finalizing Your Animation

03 The intermediates in Blender 030 – Node Editor 031 – Bump Maps 032 – Specular Maps 033 – Copying Materials 034 – Squashing & Stretching With Lattice 035 – Empties 036 – Parent Child Relations 037 – Animate & Lock Axis 038 – Graph Editor & F-Curves 039 – Shape Keys 040 – Normals of an Object 041 – Animating The Lattice & More Graphs! 042 – Linked Data 043 – 3 Point Lighting 044 – Rendering Your Animation 045 – Adding Sound To Animation

04 Modeling 046 – Background Images 047 – Mirror Modifier 048 – Modeling A Sword Part 1 049 – Modeling A Sword Part 2 050 – Subdivision Modifier 051 – Finishing Our Sword 052 – Model A Cup With the Spin Tool 053 – How to Make Gears 054 – Bevel Modifier 055 – Boolean Modifier 056 – Adding Text

05 Sculpting 057 – Sculpting & MultiRes Modifier 058 – Sculpting Dynotop and Options 059 – Sculpting Brushes – Learn 3D Animation 060 – Sculpt Part1 061 – Sculpt Part2 062 – Sculpt Part 3 063 – Sculpt Part 4 064 – Sculpt Part 5 065 – Sculpting With A Texture

06 The simulations 066 – Layers And Scenes 067 – Rigid Body Physics 068 – Wrecking Ball With Rigid Body 069 – Animating Rigid Bodies 070 – Cloth Simulation 071 – Vertex Groups 072 – Flag Cloth Animation And Forcefields 073 – Particle System Emitter 074 – Groups 075 – Particle System Hair 076 – Particle System Hair Edit 077 – Particle System Distribution 078 – Animating Values

07 Full animation project 079 – Character Modeling Part 1 080 – Character Modeling Part 1-2 081 – Character Modeling Part 2 082 – Final Animation – Character Modeling 3-1 083 – Final Animation – Character Modeling 3-2 084 – Final Animation – Character Modeling 4-1 085 – Final Animation – Character Modeling Part 4-2 086 – Character Modeling Part 5 087 – Character Modeling Part 6 088 – Character Rigging – Rotation Constraints 089 – Character Rigging – Inverse Kinematics 090 – Character Rigging – Attaching Bones to Character 091 – Character Rigging – Weight Painting 092 – Character Rigging – Shape Keys 093 – Character Rigging – Shape Keys Eyebrows 094 – Character Rigging – Shape Keys Mouth 095 – Texturing Our Character 096 – Texturing Our Character Part 2 097 – Texturing Our Character Bump Map 098 – Drivers Part 1 099 – Drivers Part 2 100 – Custom Shapes Part 1 101 – Custom Shapes Part 2 102 – Lattice Tool For Mushroom 103 – Final Animation – Setting up the Scene 104 – Final Animation – Parenting Objects to Hands 105 – Final Animation – Jump Animation 106 – Final Animation – Jump Animation Continued Part 1 107 – Final Animation – Jump Animation Continued Part 2 108 – Final Animation – More Animating! 109 – Final Animation – More Awesome Animation! Planting Sign Into Ground 110 – Final Animation – Cracking Our Floor With A Lattice 111 – Final Animation – Planting Sign in Floor 112 – Final Animation – Hammering Sign Into Floor Part 1 113 – Final Animation – Hammering Sign Into Floor Part 2 114 – Final Animation – Spinning the Signpost 115 – Final Animation – Ball Character Part 1 116 – Final Animation – Ball Character Part 2 117 – Final Animation – Ball Character Part 3 118 – Final Animation – Squishing the Ball 119 – Final Animation – Putting the Hammer Down

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